Features

Download

Online

Gallery

Blog

  Index  | Recent Threads  | List Attachments  | Search
 Welcome Guest  |  Register  |  Login
Login Name  Password
 

Sweet Home 3D Forum



No member browsing this thread
Thread Status: Active
Total posts in this thread: 27
Posts: 27   Pages: 3   [ Previous Page | 1 2 3 ]
[ Jump to Last Post ]
Post new Thread
Author
Previous Thread This topic has been viewed 23188 times and has 26 replies Next Thread
enkonyito
Advanced Member
Member's Avatar


Joined: May 28, 2015
Post Count: 466
Status: Offline
Reply to this Post  Reply with Quote 
Re: Comparative global illumination

Lighting methods of the YafaRay rendering engine.



[Mar 13, 2020, 3:33:20 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
bdfd
Advanced Member
Member's Avatar

France
Joined: Mar 29, 2014
Post Count: 2197
Status: Offline
Reply to this Post  Reply with Quote 
Re: Comparative global illumination

Lighting methods of the YafaRay rendering engine.


Without hesitation, this is the best !

wink
.
----------------------------------------
Back to 6.1.2 (6.2 & 6.3 too heavy) and nothing else - W10 64b
Asus TUF Z390 , Intel Core i9-9900K (3.6 GHz) , Chipset Z390 Exp, RAM 32 Go DDR4 3000 Mhz, SSD M.2 512 Go + HDD 3 To,
MSI GeForce RTX 2080 8Go
[Mar 14, 2020, 4:49:12 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
UbuntuBirdy
Advanced Member
Member's Avatar

Switzerland
Joined: Aug 31, 2017
Post Count: 332
Status: Offline
Reply to this Post  Reply with Quote 
Re: Comparative global illumination

Lighting methods of the YafaRay rendering engine.


Without hesitation, this is the best !

wink
.


Jep, I totally agree!
----------------------------------------
Pascal

SH3D 6.3 / Ubuntu 18.04 (Mainline-Kernel) / Radeon RX580 / Ryzen 7 1800x
[Mar 14, 2020, 10:54:28 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Ceciliabr
Advanced Member
Member's Avatar

Denmark
Joined: Jul 7, 2013
Post Count: 574
Status: Offline
Reply to this Post  Reply with Quote 
Re: Comparative global illumination

Without hesitation, this is the best !


Well, that may be so when it comes to rendering a test-file, but when it comes to rendering an actual project file, the outcome might not be so obvious:

Path tracing:



Direct lighting:



Test files are just test files, and will never be anything but test files, and test files do not represent anything other than themselves.
And what they represent is certainly miles apart from any project file that the average SH3D-user will ever create.

So, is the path-tracing really better than direct lighting?
Do your own tests, on your own projects, and find out.


Cec
[Mar 17, 2020, 12:27:49 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
bdfd
Advanced Member
Member's Avatar

France
Joined: Mar 29, 2014
Post Count: 2197
Status: Offline
Reply to this Post  Reply with Quote 
Re: Comparative global illumination

OMG, cec is in the thruth,.

Conclusion: each project is a particularity and the used methodology is not written in the stone.

wink
.
----------------------------------------
Back to 6.1.2 (6.2 & 6.3 too heavy) and nothing else - W10 64b
Asus TUF Z390 , Intel Core i9-9900K (3.6 GHz) , Chipset Z390 Exp, RAM 32 Go DDR4 3000 Mhz, SSD M.2 512 Go + HDD 3 To,
MSI GeForce RTX 2080 8Go
[Mar 17, 2020, 5:36:38 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
bam0o
Newbie
Member's Avatar


Joined: Apr 5, 2020
Post Count: 5
Status: Offline
Reply to this Post  Reply with Quote 
Re: Comparative global illumination

Have the same issues with path... Tried with PVR 1.9 YafaRay renderer.
Here is little preview of the result. Don't want to waste the time to render bigger resolution.

[Apr 12, 2020, 12:06:05 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
bam0o
Newbie
Member's Avatar


Joined: Apr 5, 2020
Post Count: 5
Status: Offline
Reply to this Post  Reply with Quote 
Re: Comparative global illumination


[Apr 12, 2020, 10:04:05 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Posts: 27   Pages: 3   [ Previous Page | 1 2 3 ]
[ Jump to Last Post ]
Show Printable Version of Thread  Post new Thread

    Get Sweet Home 3D at SourceForge.net. Fast, secure and Free Open Source software downloads
   
© Copyright 2006-2020 eTeks - All rights reserved