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Puybaret
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Re: Sweet Home 3D 5.2

Here's a second Beta version.
As the first Beta version didn't resolve the issues of some Windows 10, I also prepared a Windows installer bundled with Java 8u72 released a few days ago. Hope this time it will work better.

I was able to fix the other issue reported by Mazoola. Many thanks for your detailed report, it was very helpful. I didn't realize it was possible to reuse the textures of a piece of furniture through the recent textures list, nice trick! wink
This version fixes also a bug that prevented to change the proportion of the photos at the two first quality levels.
Finally, it brings the two following improvements:
- the width of a door or a window displayed in the plan takes now into account the width of its doorOrWindowCutOutShape# property. This can be tested with the files fermette_02.sh3d and windows_etc.sh3d designed by OKH.
- I added an Invisible radio button in Furniture materials dialog box to make a material invisible and hide the parts of a model that uses it. Using this option will avoid the "ghost" issue that appeared on photos when you used the invisible texture trick.


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Emmanuel Puybaret, Sweet Home 3D developer
[Feb 4, 2016, 9:18:52 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
hansmex
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Re: Sweet Home 3D 5.2

Emmanuel,

Just downloaded 5.2 b2 and it works fine under W10.
Invisible texture works fine as well. Invisible parts don't cause shadows in Q4. VERY nice feature!

Hans
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Hans

new website - under constuction
hansdirkse.info
[Feb 4, 2016, 9:48:47 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
okh
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Re: Sweet Home 3D 5.2

Quick test:

Tried the Win10 installer, beta 1 installed without a glitch, however, now with
Version 5.2 Beta 2 Java version 1.8.0_72 / 64 bit / 1.8 GB max
I get "The signature of SweetHome3D-5.2.beta2-windows.exe is corrupt or invalid."

It is still possible to install b2 if you ignore a barrage of Win attempts to prevent you from installing. Don't know whether this comes from beta2/Java 8u72 or some annoying Windows update (it updates non-stop). (Win 10 Home, Cumulative Update for Windows 10 Version 1511 for x64-based Systems (KB3124262). - apparently up-to-date as of today).
width of a door or a window displayed in the plan takes now into account the width of its doorOrWindowCutOutShape# property.
Very nicely implemented, and certainly makes it easier to make door and window models.
added an Invisible radio button in Furniture materials dialog box to make a material invisible and hide the parts of a model that uses it
Love this feature, especially that later exporting the model removes the element marked invisible. Very useful if you want to remove parts of a model. But I suppose that means that it is not possible to set invisible in the .mtl file (as a sort of default - hidden element)? Not that it matters, better to be able to remove.

However, with a candlestick (model with candle and lightsource) I could indeed remove the candles by setting to invisible. But the candles reappeared in the 3D view when I added more furniture (still marked invisible, and exporting still "removes" the invisible part completely). This happens both under win81 webstart and win10 installer. Sent you file with misbehaving model. Could it be the lightsource, because it does not happen with other models I tried, or is it because I removed an extremity of the model? Will test more later.

ok

ok
[Feb 5, 2016, 1:08:58 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
YGYL
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Re: Sweet Home 3D 5.2

'Invisible texture 'It is a very good feature. Equivalent to DEL the extra parts.
If you add to modify Material Opacity feature and Rotation feature is better.
[Feb 13, 2016, 5:14:38 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Puybaret
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Re: Sweet Home 3D 5.2

Tonight, the Beta 3 fixes the issue on invisible parts reported by okh. The Windows installer should fix the error on the signature okh and others reported.

This new version brings also a few improvements:
- Resizing furniture with its resize indicator is now proportional when shift is pressed.
- The plan viewport (the visible part of the plan when it's displayed with scroll bars) moves only when selected items become completely invisible after a change. This should improve an annoying behavior that moved the visible part of the plan at big zoom factors when you used the arrow keys to move an object.
- A group doesn't store its color or texture anymore, and when you modify the color, texture and shininess on a group, the modification will now directly alter the children of the group, as if you had selected them first (this is a very subtle difference that didn't worth it, and was annoying for future XML file format).
- I tried to improve the scale of the user interface with the new com.eteks.sweethome3d.resolutionScale system property equal to a factor that will be applied to fonts and icons displayed in the interface. This will allow to enlarge the program interface for computers with a HiDPI screen, but can be tested on any computer. You can try it with the Windows installer by adding the line
-Dcom.eteks.sweethome3d.resolutionScale=1.5
to a SweetHome3D.l4j.ini file stored in Sweet Home 3D installation directory (you can try smaller or larger scales too). No need to change the look and feel as explained in this thread.
The font in the help pages isn't resized yet, but I hope I'll find a solution before the final release. Note also the changes in the source code for this feature are not committed in CVS yet, and I wait for your feedback before doing it. Hope there are some beta testers among you who can test it on a HiDPI computer!
Many thanks to Dan for his suggestions.

YGYL, sorry, I don't think transparency management on materials will appear soon, and rotation won't be for this time. But years after years, I have new ideas about rotating furniture around other axes, and the last idea I found might be not too difficult to understand for everybody.
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Emmanuel Puybaret, Sweet Home 3D developer
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[Edit 2 times, last edit by Puybaret at Feb 15, 2016, 9:41:52 PM]
[Feb 15, 2016, 9:33:01 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
okh
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Re: Sweet Home 3D 5.2

Interesting new features - shall be looking forward to trying.
fixes the issue on invisible parts reported by okh. The Windows installer should fix the error on the signature okh and others reported
Yes - both issues are fixed. Thanks.

Still, after Win10 upgrade the Windows Smart Screen suddenly blocks me from even attempting to run (even before the normal warnings). Biggest trouble not a warning in itself, but that the option to overruleis hidden in the blue More info text and does not appear as a button.

It seems the Smart Screen existed even under Win 8 and before, but the strange thing is that it did not appear on this PC until Win10 upgrade (I may well have disabled it, or it may be that SH3D was on the list before).

I suspect this may impact SH3D downloads because users give up or do not think of pressing the More info text. It happens both with IE and Firefox, so not only a browser issue. But e.g. Sketchup is not blocked by the Smart Screen.


http://sourceforge.net/p/sweethome3d/bugs/651/
[Feb 16, 2016, 8:52:26 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Puybaret
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Re: Sweet Home 3D 5.2

Thanks for your feedback smile
To let you test more easily the com.eteks.sweethome3d.resolutionScale feature, I prepared a x2 scale version of the user interface that you can run with this special Java Web Start link. Under Linux, it also uses an other look and feel because setting size fonts don't have any effect on the default look and feel.
The Java Web Start link doesn't seem to work properly under Mac OS X, but it's not important on that system, because Retina HiDPI screens are already automatically managed in Java.
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Emmanuel Puybaret, Sweet Home 3D developer
[Feb 16, 2016, 9:33:03 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
okh
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Re: Sweet Home 3D 5.2

More in stackoverflow on what triggers the Smart Screen - I guess it may just be a new release issue. Off topic, I know, but I cannot help being annoyed by the fact that an option to run is hidden in the More info text. And this is an obstacle to market entry for many brilliant outsider developers, see also FSF blog post.
[Feb 16, 2016, 9:33:53 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
okh
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Re: Sweet Home 3D 5.2

ALSO WITH 5.1 installation: Tried installing the normal download too with Win10 / Edge (read somewhere that Edge has an additional implementation of SmartScreen in addition to what now appears to be part of the Win10 OS).

Having vented my frustrations in SF bugs 651, I will shut up and go back to work.

ok

[Feb 16, 2016, 11:39:09 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
mazoola
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Re: Sweet Home 3D 5.2

You probably know this already, but neither the web start nor the installer versions of 5.2 beta (any) are currently available...
[Feb 17, 2016, 8:22:43 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
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