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son87a
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Re: YafaRay rendering plug-in

@Puybaret I want to build a cloud render for SweetHome3DJS. Is it possible ? Do you have any suggest for that ?
[Oct 31, 2021, 10:43:23 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Puybaret
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Re: YafaRay rendering plug-in

That would be nice and surely possible smile
----------------------------------------
Emmanuel Puybaret, Sweet Home 3D developer
[Oct 31, 2021, 1:08:11 PM] Show Printable Version of Post    View Member Profile    Send Private Message    Hidden to Guest [Link] Report threatening or abusive post: please login first  Go to top 
Poffu
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Re: YafaRay rendering plug-in

Do you have ideas on how to get gray wall renderings to represent the true color it would have? I'm trying to see whether I'd like to have the lighter gray on my walls or the darker one, but the darker shades of gray get rendered way too light (if you ask me biggrin ).

Here are the walls pre-rendered:
Color L500 (RGB #A8AFB5):

and color S500 (RGB #757B81):


and their corresponding renderings:
L500:

S500:

[Dec 29, 2021, 12:10:11 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
hansmex
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Re: YafaRay rendering plug-in

Try using textures of the desired colours instead of the colours themselves.

H
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Dual boot - AMD FX6300 6-core, 16GB ram
Windows 10 Pro, SH3D 6.2 with 8 GB memory allowance
Ubuntu 18.04, SH3D 6.2 with 2 GB memory allowance
[Dec 29, 2021, 1:55:10 PM] Show Printable Version of Post    View Member Profile    Send Private Message    Hidden to Guest [Link] Report threatening or abusive post: please login first  Go to top 
Xiste
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Re: YafaRay rendering plug-in

Agree with Hansmex.

I used a site like this https://www.magasindepeinture.ch/en/ncs-color-chart-online.html to find the right color combo for my studio.
I sampled the color images, named them with the NCS code, applied them to my walls and made renderings. Having found the right ones, I gave the NCS code to the painters.

Perfect result.


Xiste
[Dec 29, 2021, 2:38:24 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
narensankar0529
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Re: YafaRay rendering plug-in

Plugin seems to crash on both macOS Intel and macOS M1 with 6.6. Home renders correctly with SunFlow but no matter what dimensions I use it starts rendering but then crashes. Anyone else seeing this issue?

Path: /Applications/Sweet Home 3D.app/Contents/MacOS/SweetHome3D
Identifier: com.eteks.sweethome3d.SweetHome3D
Version: 6.6 (6600)
Code Type: X86-64 (Native)
Parent Process: launchd [1]
User ID: 501

Date/Time: 2022-01-19 23:24:15.9346 +0800
OS Version: macOS 12.0.1 (21A559)
Report Version: 12
Bridge OS Version: 6.0 (19P549)
Anonymous UUID: 061D21FF-1D40-DCCA-7BA1-0F5EC4683531


Time Awake Since Boot: 2500000 seconds

System Integrity Protection: enabled

Crashed Thread: 152

Exception Type: EXC_BAD_ACCESS (SIGABRT)
Exception Codes: KERN_INVALID_ADDRESS at 0x000000000000000c
Exception Codes: 0x0000000000000001, 0x000000000000000c
Exception Note: EXC_CORPSE_NOTIFY

VM Region Info: 0xc is not in any region. Bytes before following region: 4505481204
REGION TYPE START - END [ VSIZE] PRT/MAX SHRMOD REGION DETAIL
UNUSED SPACE AT START
--->
__TEXT 10c8c3000-10c8d6000 [ 76K] r-x/rwx SM=COW ...S/SweetHome3D

Application Specific Information:
abort() called
[Jan 19, 2022, 3:25:02 PM] Show Printable Version of Post    View Member Profile    Send Private Message    Hidden to Guest [Link] Report threatening or abusive post: please login first  Go to top 
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