TinkyWinky
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Joined: Aug 31, 2016
Post Count: 10
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Re: Setting for world elevation
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Hey, the beach is 200km horizontally but only 34m vertically away for me, so this wouldn't solve the issue.
To explain the motivation better:
My project has (currently) about 40 levels. I imagined it would be easier to calculate offsets between several coordinate systems:
- the bounder's plan uses normal height null as reference;
- the architect's plan uses FFL as reference which is 34.8m above NHN;
- the brick mason's notes use the lower edge of the base plate as reference which is 42cm below FFL;
- I use the moisture barrier as reference of height which is 16.5mm below FFL since it is visible from the outside when I plan the modeling of the garden's surface;
- when controlling the surface elevation, I use moisture barrier plus 50cm since my surveyor's level device is approx 10cm high and needs a tripod;
- upper floor uses FFL plus 2,91m, attic adds some more height.
I know, it's just addition and subtraction in the range of -100 to +800. Not that difficult, especially for a computer engineer, isn't it?
However, oversight or miscalculation is difficult to correct when using armoured concrete. A good rule to avoid oversight is to keep it as simple as possible which means to translate all systems to _one_ coordinate system. I would prefer FFL.
Which leads to the world simply being 1m too high.
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[Feb 28, 2019, 10:32:48 AM]
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