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ecopy
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Russia
Joined: Dec 14, 2017
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biggrin VR mode for your 3d home

A couple of weeks ago I started to draw a plan of my flat using this wonderful program. Now that the most of the walls, doors and furniture is settled, I rendered some views to get an impression of the designed rooms.
After that I had an idea to use Google cardboard "vr glasses" to get the right feeling.
Unfortunately the only way I've found was to export .obj file and open it with the obj2vr app. :( . This app flips x-axis, has no liggting options, and no longer supported.
Nevertheless the impression of being inside is just what I need to be sure that I get what was meant. So I ask for the VR mode.
[Dec 25, 2017 8:49:08 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
qythyx
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Japan
Joined: Aug 31, 2017
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Re: VR mode for your 3d home

I've been interested in something similar. What I've done is rendered spherical 360 panorama images, which I can then view in cardboard. This gives a great view of the rooms, but is a static image, so I can't "walk" through the house. See this thread (http://www.sweethome3d.com/support/forum/viewthread_thread,8039) for a bit more info.

I too would love a VR mode view. To be real-time it would need to be rendered with OpenGL or such, which means it would not be able to do the photo-realistic images. Still, it would be very useful.
[Jan 6, 2018 7:17:53 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
snake00jap
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Maroc
Joined: Oct 23, 2018
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Re: VR mode for your 3d home

Hello,

I also did a lot of experimentations to display my home plan into VR and AR.

For VR, a simple way to do that is like qythyx said, is to generate 360 panorama of your scene. You can generate as many panorama as you want and link them with a dedicated software like KRpano of is you have basic knowledge of HTML with AFRAME. You can then have virtual tour and teleport yourself from a point to another.

Now, I m trying to do a real time WEBVR app with Aframe. To achieve that, we need to export the scene as obj. But I have very very limited knowledge in 3D, so I m facing a lots of problems.

First when I export the model, I see that is too big so it is hard to deploy it in WebGl.

Can you please help me to fing a workflow to clean the obj model in order to display it as AR model (low poly) and VR ? (reduce poly, clean the mesh, have my texture work...). I use blender, I don't know if it s a good approch ?

Thanks for your help !
[Oct 23, 2018 3:34:21 PM] Show Printable Version of Post    View Member Profile    Send Private Message    Hidden to Guest [Link] Report threatening or abusive post: please login first  Go to top 
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