France
Joined: Nov 7, 2005
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Re: Furniture Library Editor Beta released
The information property is stored in .sh3d files from version 4.2, but wasn't viewed in the furniture list until Sweet Home 3D 4.5 that now displays a clickable icon at the right of the name column for the pieces which have such information available.
Hope you'll like it
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Emmanuel Puybaret, Sweet Home 3D creator
Joined: May 12, 2013
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Re: Furniture Library Editor Beta released
Thank you! Clever solution with the non-changeable, linkable reference. This is bound to be a great improvement for interior designers and anyone who wants to provide model libraries for SH3D. Design a room, provide the file and link each item. Also, it will let a creator maintain some control over models in terms of copyright etc. Very good.
Basic HTML seems to work beautifully (font colours, links). However, I suspect one should keep it simple. For instance, by using HTML entities (basic character set): € did not work, but € does. Which means you get a link to your model (and could even quote the price in the link).
Tried this entry which showed up beautifully in catalogue and furniture list:
Even if this does not answer to a wish for having price as an optional Furniture column (so you can put it in a spreadsheet and get totals), but that is a different question. And this is, methinks, more important.
ok
PS - I still have the SF Bugs 499 problem that my editor seems to corrupt the item I work on in PluginFurnitureCatalog.properties, so the item does not import correctly to SH3D. However, if I open same file with Furniture Library Editor and save, the file appears fixed. I have not figured out what this might be, but Furniture Library Editor appears to have a greater tolerance of sh3f files than SH3D - go figure.
Joined: May 12, 2013
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Re: Furniture Library Editor Beta released
For the record - by "..this is more important..." - I mean that the new display of information is more important than price (or other optional columns). So all cred for an elegant solution implemented. Really a nice improvement. Very happy. ok
I'm having an issue with the Library Editor. I can save files, but these .sh3f files can only be opened in the Library Editor and are only visible when opening files in this program. They are not visible in windows explorer or Sweet Home 3D. Is this a known issue? I'd appreciate any help.
France
Joined: Nov 7, 2005
Post Count: 9426
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Re: Furniture Library Editor released
If the .sh3f files you created are not visible in Windows explorer, how could you choose them in Sweet Home 3D to import them? You probably saved them in a folder that is not the one you expected. If you want, you can also send me a .sh3f file to test it on my side, but as you can't find them, it's going to be difficult for you to attach one of them to an email!
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Emmanuel Puybaret, Sweet Home 3D creator
Germany
Joined: Jan 20, 2016
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Re: Furniture Library Editor released
I LOVE this program! Thanks so much for publishing. However is it possible to make it use a standard language for all sh3f files? The preferences lets me set it to english but there is more than one english (AE, BE,...) and I wish it would just stick to the same whenever I load a file. Thanks!
Germany
Joined: Jan 20, 2016
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Re: Furniture Library Editor released
Hi, I have some feature request to the plugin: - add a simple search box for larger databases - show number of files in database - make the preview image bigger e.g. when changing the column size - a possibility to choose which columns to show - make it remember the last path used or a possibility to add a standard folder -some kind of search for duplicates (posted that in the request area for the program itself already)
Well hats it (for now) I have no idea how complicated it is but I would really love to see any those features
France
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Re: Furniture Library Editor released
LunaC, don't use preferences settings to give the translation of the 3D models you added to your library. The language setting in preferences is used just to change the language used in the user interface of the Editor, nothing else. You should rather choose the language in the dropped down list shown in the tool bar of the icon. This list provides all kind of languages, possibly with their variant in some countries. When you select a language different from the Default language, the Editor prepares an additional properties file in the sh3f file for that language, suffixed by language + country codes (for example, PluginFurnitureCatalog_en_GB.properties for English UK variant, or PluginFurnitureCatalog_de.properties for default German). Then, all the modifications you make on the name, category, keywords and information of the edited models will be considered to be in the selected language (and stored in that suffixed file). If you want to edit the models in the default language again, just select Default language. See the simple example attached to this post. You can prepare how many translations and variants as you want for your library. For example, Sweet Home 3D models libraries are proposed in 21 languages, with country variants for Chinese and Portuguese languages. When a library is translated in a certain language, it appears in bold in the language dropped down list.
Note that if you want to force a country in Sweet Home 3D that is not yours, you can use the Java -Duser.country option followed by 2 capital letters ISO 3166 country code. For Australia, it will be:
-Duser.country=AU
About your feature requests, note that you can find more easily a model in the current version by sorting the library by name, category... when you click on its column header. If the icon got bigger when you enlarge its column, the row should grow accordingly, a reason why I don't think I'll program this feature. Nevertheless, keep in mind that a tool tip displays the icon of a model at a bigger size when you place the mouse on its icon.
---------------------------------------- Box.sh3f
(2349 bytes)
(Download count: 617)
(A simple library with UK variant)
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Emmanuel Puybaret, Sweet Home 3D creator