France
Joined: Nov 7, 2005
Post Count: 9426
Status:
Offline
Re: Snap to grid feature
Because buildings in real life don't snap to a grid. In the facts, when magnetism is active, drawing with the mouse "snaps" to the closer cm or inch, depending on the current zoom and this way to approximate pixels to lengths appeared in version 1.4.
----------------------------------------
Emmanuel Puybaret, Sweet Home 3D creator
Joined: Jul 16, 2010
Post Count: 50
Status:
Offline
Re: Snap to grid feature
Apparently snaps are not feasible (or problematic to implement) in SweetHome. I wonder if something like Wings3d's constraints could be implemented.
Basically these are an (improved) version of snaps. Like Press CTL+drag moves (/rotates/scales) 1 unit; SHIFT moves 5 units; ALT 10 units; CTL+ALT 0.5 units, etc -- you get the idea. (Wings3d also has the choice of using 'Alternative constraints' - very useful if you are doing most of your work in meters, but need to edit something - like furniture - in feet.)
United States
Joined: May 17, 2015
Post Count: 3
Status:
Offline
Re: Snap to grid feature
A Shift+Alt drag when ending a wall which allows a wall to snap to the center of the end of an overlapping wall would be a huge improvement. One of the huge time wasters when using SH3D is tweaking walls so that they line up exactly. And usually they don't actually end up exact. Snap to option would be really useful.