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Knubbi
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Snap to grid feature

Actually this is an obvious and essential one. I seriously wonder why it is not in a v2. ;-)
[May 28, 2010, 3:04:17 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Puybaret
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Re: Snap to grid feature

Because buildings in real life don't snap to a grid. wink
In the facts, when magnetism is active, drawing with the mouse "snaps" to the closer cm or inch, depending on the current zoom and this way to approximate pixels to lengths appeared in version 1.4.
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Emmanuel Puybaret, Sweet Home 3D developer
[May 28, 2010, 4:51:30 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
maker
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Re: Snap to grid feature

That's very nice. Especially when combined with the ability to add precise dimensions by pressing ENTER.

Still, I do agree with Knubbi that snapping to a user-set grid (say 4') can be a real time-saver. Or, snapping to existing vertexes, like in Blender.

Just my 2c ;)
[Jul 16, 2010, 4:08:44 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
maker
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Re: Snap to grid feature

Apparently snaps are not feasible (or problematic to implement) in SweetHome. I wonder if something like Wings3d's constraints could be implemented.

Basically these are an (improved) version of snaps. Like Press CTL+drag moves (/rotates/scales) 1 unit; SHIFT moves 5 units; ALT 10 units; CTL+ALT 0.5 units, etc -- you get the idea. (Wings3d also has the choice of using 'Alternative constraints' - very useful if you are doing most of your work in meters, but need to edit something - like furniture - in feet.)

It (http://en.wikibooks.org/wiki/Wings_3D/User_Ma...nterface/The_Dialog_Boxes) is really worth looking at. Like having 10 moveable grids in 1!
[Aug 23, 2010, 7:00:17 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
turnkit
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Re: Snap to grid feature

A Shift+Alt drag when ending a wall which allows a wall to snap to the center of the end of an overlapping wall would be a huge improvement. One of the huge time wasters when using SH3D is tweaking walls so that they line up exactly. And usually they don't actually end up exact. Snap to option would be really useful.
[Aug 14, 2015, 3:37:39 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
vlisivka
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Re: Snap to grid feature

Note: Alt+Mouse Left Button or Shift+Alt+MLB will drag window in Linux in most popular window managers.
[Sep 21, 2015, 10:37:27 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
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