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Re: Auto-crashing file
Excuse me if I insist, but the rendering engines at the two highest qualities don't use graphics card. Therefore, the computed image will be always the same whatever your system or your computer is.
db4tech, if I program backup files, it will be active only if users check the matching option in preferences. Not sure the _bk is such a good idea though.
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Emmanuel Puybaret, Sweet Home 3D creator
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Re: Auto-crashing file
Excuse me if I insist, but the rendering engines at the two highest qualities don't use graphics card. Therefore, the computed image will be always the same whatever your system or your computer is.
db4tech, if I program backup files, it will be active only if users check the matching option in preferences. Not sure the _bk is such a good idea though.
I know! we weren't talking about rendering a final image, just opening and displaying a model without it crashing. Unless a software rending mode was used for the interactive 3D display then x-amount of memory on a graphics card will be required, which was why I asked how much memory his card had, I wondered if it was an older (very old) graphics card the texture mapping may be exceeding the cards memory.
When it comes the producing a final render (for extra acceleration) it is a shame the GPU can't be utilized in assisting the single or multiple cores of a CPU with the intensive ray-tracing calculations.
The _bk name would more or less be invisible to the end user, it was just a naming convention to allow Sweet Home to identify a back-up file over a normal user saved file.
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Re: Auto-crashing file
Gentlemen:
I loaded the file on my laptop and it crashed so hard that even Windows shut down.
As to possible hardware issues: - Laptop: Windows Vista, AMD duo-core, 2 GB of memory; I never had any trouble using SH3D (apart from all kinds of random problems and/or crashes) - PC: Ubuntu 10.04, Intel duo-core, 4 GB of memory (of which Ubuntu only reports 3.3 GB), Intel 950 graphics chip (since updating drivers with Ubuntu 9.10 no serious SH3D problems)
I'm pretty sure the hardware isn't the problem. Maybe it's Ubuntu, in that case the problems should gradually go away as new updates are delivered. Maybe it's SH3D and then I'm sure the problems will go away if and when it becomes clear what causes them.
Emmanuel: On Sunday and Monday the PC crashed at least 5 times, I can post the log-files if you're interested.
Hans
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Hans
UK
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Re: Auto-crashing file
Gentlemen:
I loaded the file on my laptop and it crashed so hard that even Windows shut down.
As to possible hardware issues: - Laptop: Windows Vista, AMD duo-core, 2 GB of memory; I never had any trouble using SH3D (apart from all kinds of random problems and/or crashes) - PC: Ubuntu 10.04, Intel duo-core, 4 GB of memory (of which Ubuntu only reports 3.3 GB), Intel 950 graphics chip (since updating drivers with Ubuntu 9.10 no serious SH3D problems)
I'm pretty sure the hardware isn't the problem. Maybe it's Ubuntu, in that case the problems should gradually go away as new updates are delivered. Maybe it's SH3D and then I'm sure the problems will go away if and when it becomes clear what causes them.
Emmanuel: On Sunday and Monday the PC crashed at least 5 times, I can post the log-files if you're interested.
Hans
Hi Hans,
With you mentioning about your Linux system only having an Intel 950 chip (please can you specify what graphic card your laptop has) I think it could still be a graphics card problem. If it is helpful I have found Sweet Home to be incredibly stable, the only time I had a problem was trying to show someone a model I had created on their system which refused to display, they were also running an Intel graphics card.
I tried opening your original model again and am able to walk around your building without any problems or crashes, I can produce some renders if needed?
By chance do you have an Nvidia graphics card you could try in your Linux system?
To try and help isolate what may be causing the problem I have removed all textures from this version of your model, which should take a lot of strain off your GPU, please can you can try loading it to see if it still crashes. Thank you.
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Re: Auto-crashing file
db4tech, Emmanuel:
Thanks for whitening my file; I had done that myself already to make it smaller, because I noticed the textures took a long time to render. This is strange, because I have used 75+ MB files that handled faster than this one. Problem may be that these textures are self-imported and use rather large JPG-images.
I first opened your file in SH3D v2.3 while having already another instance of SH3D open. The file opened without any problem, but there was a small quirk in the 3D display. I then closed both instances of SH3D and opened the file in SH3D v2.4 b5. It opened but the 3D display was rather mixed up, as shown below. I then closed the beta and re-opened the file in SH3D v2.3, this time the file crashed op opening.
As to my Ubuntu PC: the invoice I got doesn't say what kind of graphics card is in the PC. I guess it's just the graphics chip on the motherboard, if that is possible. The fact that the file also crashed my Vista laptop suggests there is another problem. I attach the last log file of my PC. If you can explain where to find the log-file on my Vista laptop, I can attach it as well.
new website - under constuction hansdirkse.info
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[Edit 1 times,
last edit by hansmex at May 25, 2010, 10:23:10 AM]
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Re: Auto-crashing file
Below is how it is looking on my machine with version 2.3. I am also wondering if the graphics corruption you found with version 2.4, windows appearing in front of your plant, could also be a graphics card issue? I can try your file on my machine if it helps?
I did manage to crash version 2.4 beta 5 with this file but that was running under visualization, the display started to corrupt and not long after it crashed.
As for your onboard graphics chip, If you can afford I highly, highly! Recommend buying a dedicated graphics card, you will be quite shocked at the performance gains, not just with Sweet Home but with most computer applications.
I know I'm quoting UK pricing but it is just to give you an example.
Sparkle GeForce 9500GT 1GB SF-PX95GT1024U2-HP PASSIVE PCI-Express Only £49.21 if that is too much I can help with other recommendations. By the way, don't by a GS version Nvidia card, you need a GT model. the GS is the cut down version, which is okay but no where near as powerful as a GT model.
You would also need to find out what type of dedicated graphics card slot you have inside your computer, either PCI-E or older AGP, this can be checked through open source software without having to open the case.
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Re: Auto-crashing file
In case a direct comparison of graphics cards helps you decide the next best course of action to take, in the previous post I displayed your model without textures on version 2.3, here is your model with textures on 2.4 beta 6 displayed with an Nvidia card.
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Re: Auto-crashing file
Emmanuel:
These last few days I noticed a pattern in the (frequent) crashes of SH3D. It's not only the file mentioned above, I have other files that crash too often.
I noticed that this happens especially (only?) if I start a new instance of SH3D and then open one of those files. Before (or while?) displaying the 3D-render SH3D shuts down automagically.
But, when I open a new instance of SH3D and insert at least one item, and then open one of these problem files, it opens correctly, and I can work normally on/with that file.
This suggests to me that it's not so much the file that's causing the crash, but maybe that by inserting one item there is some kind of change that prevents the crash from happening, and allows the problematic file to open and display correctly as a second instance of SH3D.
Maybe it's of any help to you. If you want I can send the file(s) and log file(s).
Hans
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Hans
France
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Re: Auto-crashing file
Hans: As you seem to have found a way to reproduce this bug, could you test whether it happens also with the previous version(s) of Sweet Home 3D? Thank you for your patience
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Emmanuel Puybaret, Sweet Home 3D creator