Joined: Oct 17, 2009
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Changing the Floor size..?
When I Create Photo I see my ground texture extend all the way to the horizon...
How do I either adjust the Horizon or force the ground texture to match that of my floor plan?
I also would like to put a photo of my view from my apartment out the window but when I import it as a texture. The bottom of the image is displayed at the horizon... So knowing how to adjust the horizon would be helpful too...
I couldn't find anything in the help or the forums on this.
France
Joined: Nov 7, 2005
Post Count: 9426
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Re: Changing the Floor size..?
You have to create a room and change its floor texture. If you want a surface that covers all your home, double-click on one of its walls when the create room tool is selected.
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Emmanuel Puybaret, Sweet Home 3D creator
France
Joined: Nov 7, 2005
Post Count: 9426
Status:
Offline
Re: Changing the Floor size..?
I think the best tip to get a nice horizon is to apply a photo on a dummy wall at the exterior. For example, to create the following image
I created a wall at the exterior of the room and changed the side texture of the wall with an imported photo. When I imported that photo as a texture, I set the same height as the one of the wall (250 cm). A last tip : to ensure the exterior view is correctly enlighted, I put a dummy ceiling close to it (Sweet Home 3D creates a new light in the middle of each ceiling).
I created the previous image with the HotelRoom.sh3d file joined to this message.
---------------------------------------- HotelRoom.sh3d
(577085 bytes)
(Download count: 1125)
(Horizon with a photo on a dummy wall)
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Emmanuel Puybaret, Sweet Home 3D creator