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Re: 3D Ceiling Fan (Lighting)

The lighting now looks very natural. Has rendering time significantly increased?

Here's another shot pulled back more into the dining room. The render time isn't bad at 1024x768 (reduced to 800x600 here) maybe a minute or two. I have a decent gaming class PC that I built in 2016, specs here:

I'm still playing with the lighting in the dining room there since the "chandelier" style model isn't a real working light. I have low intensity lights above the 5 lamps and 5 outer fill lights around it to generate wider overall light coverage. It's hard finding any model close to what's in my house sometimes. We have an ugly main ceiling lamp LOL. This one is prettier. That pendant peninsula light (SH3D stock) is close to what we're getting. But I may be able to model this as OBJ inside SH3D. It's an Oron 3-Light Brushed Steel Island Light with White Glass Shades by Hampton Bay.

Steve N Mavronis - Retired PC Tech
PCPartPicker - "Skylake Evolv ITX Classified"
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