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Puybaret
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Re: Furniture Library Editor 2.0

Since you can't add a custom property that is preserved when you save the file in the library editor I wondered if there are other properties that are supported?
No it's the only supported properties for a library. Custom properties are for pieces of furniture, not the library itself.
How do you remove a planicon other than manually editing the properties file and removing the image from the .sh3f zip?
Sorry, there's no other way for the moment. I simply didn't think about it when I programed this feature.
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Emmanuel Puybaret, Sweet Home 3D creator
[May 6, 2024, 10:42:53 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Keet
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Re: Furniture Library Editor 2.0

Would it be possible to have the Furniture Libary Editor generate a new catalog icon when you rotate the preview icon in the modify dialog?
Every property is correctly saved except a change in the perspective of the preview icon.

I know I can set a custom icon but that seems a little overkill. In most cases a simple replace with the preview that is shown is sufficient (unless of course a custom icon is set).
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Dodecagon.nl
1300+ 3D models, manuals, and projects
[May 11, 2024, 6:38:26 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
dorin
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Re: Furniture Library Editor 2.0

This feature already exist.
I've used for the molding library.
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A computer program does what you tell it to do, not what you want it to do. Murphy's Law
When all else fails, read the instructions. Murphy's Law
If you don't like "AS IS", DIY. Dorin's law
[May 11, 2024, 8:45:31 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Puybaret
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Re: Furniture Library Editor 2.0

This feature is available when the icon property is not modifiable in the preferences panel. See also the post about version 2.0.
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Emmanuel Puybaret, Sweet Home 3D creator
[May 11, 2024, 9:56:12 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Keet
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Re: Furniture Library Editor 2.0

Aha, that solves my problem. I'm glad that the option is already available. I had no idea that it depended on the modifiable setting of the icon. Seems reasonable though.
Thank you.
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Dodecagon.nl
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[May 11, 2024, 10:09:07 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Keet
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Furniture Library Editor Bug

Emmanuel, in another thread concerning lightsources you stated this:
You can already have more than one material listed in the lightSourceMaterialName# property. Just separe them with one or more spaces.
Unfortunately there's a bug in the Library Editor (v2.0) that prevents this from working correctly.

I add two lightsource material names: "UpLight DownLight" (without the quotes). I save and import the library but when I render a photo only the last light shows. (When I switch the order of the lights the other one is the only one that shows.)
I go back to the library and when I modify the object with two light sources I see that the Library Editor has added a comma between the two light sources. Even worse, when I save again without changing anything another comma is added after the first. With every save another comma is added.

I assume that adding the comma is not supposed to happen and that is the cause of only accepting the last light source.

ETA:
In the Home.xml file both lightsources are correctly listed:
<light id='light-15930b30-3aba-40fe-b5be-b7d20db73264' level='level-a8f78c57-ad8a-4eab-8e30-6df9906d7ae5' name='Elevator Call buttons' creator='Keet' model='218/CallButtonPanel.obj' icon='217' x='-1984.5288' y='1783.7722' width='6.0' depth='0.5' height='11.0' modelSize='4201' description='<b>(Dodecagon Glass Elevator)</b>' license='CC0 1.0 Universal' power='0.5'>
<lightSourceMaterial name='UpLight,'/>
<lightSourceMaterial name='DownLight'/>
</light>


ETA 2:
When I manually remove the comma in the library properties file both lights work. It is definitely just the Library Editor that writes a comma where it shouldn't. And keeps writing it with every save.

ETA3:
Further investigation shows that saving the library adds the comma to all objects with multiple lightsources listed. This means it's not when you save the object with multiple lightsources but when you save the library itself.
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Dodecagon.nl
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[Edit 3 times, last edit by Keet at Jul 14, 2024, 10:00:14 AM]
[Jul 13, 2024, 5:11:56 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Puybaret
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Re: Furniture Library Editor Bug

Thanks Keet for reporting this issue. I fixed it and the correction will be available in the next version.
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Emmanuel Puybaret, Sweet Home 3D creator
[Jul 15, 2024, 12:01:21 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Keet
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Re: Furniture Library Editor Bug

Not a bug but a nuisance:
After I open and close the preferences dialog all columns are perfectly sized to the width of the contents. It would be nice if this also happended when you open the library. Currently I abuse the open and close of the preferences dialog because that's easier than resizing each column to fit the contents but it should resize by default.
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Dodecagon.nl
1300+ 3D models, manuals, and projects
[Aug 4, 2024, 11:15:38 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Puybaret
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Re: Furniture Library Editor 2.2

The version 2.2 of the Furniture Library Editor containing the correction of the bug on lightSourceMaterialName# property was released yesterday.

Keet, I couldn't reproduce your issue about columns size in the editor. Maybe it's due to the Java version you use.
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Emmanuel Puybaret, Sweet Home 3D creator
[Aug 22, 2024, 8:08:08 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Keet
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Re: Furniture Library Editor 2.2

Keet, I couldn't reproduce your issue about columns size in the editor. Maybe it's due to the Java version you use.
Do you mean that when you open a library in the editor all columns are resized according to their content?

I don't think it's a java version problem. I changed my start script for the editor to specifically use the same version as supplied with Sweet Home 3D. That doesn't make a difference. The trick with opening the preference dialog and closing with OK works the same, all columns perfectly resized. I'll keep using that trick.
Or did you mean the tiny column divider for resizing? That is not a java version problem, that is my old age working against me laughing

Thank you for fixing the lightSourceMaterialName bug. No more manual editing to fix it after I edited a library!
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Dodecagon.nl
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[Aug 22, 2024, 8:42:19 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
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