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Cougargold
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Joined: Feb 5, 2026
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split wall horizontally?

Is there a way to split a wall horizontally so I may have different textures on the same wall? I'd like to have tile in my kitchen from the floor up until the hight of the backsplash. Then from that point to the ceiling, I'd like to have paint.

Can anyone advise how I can pull this off?

Another thing we're considering is to have paint on the entire wall, and then just one row of tile at about counter height. We'd very much like to see how this would look, but can't figure out how to represent it in Sweet Home 3D.

I'd welcome any advice or pointers to an appropriate tutorial.

Thank you!
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Keet
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Joined: Apr 8, 2022
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Re: split wall horizontally?

There are two ways:

1. Use the baseboard options which you can find n the Modify Walls dialog. This method has the advantage that you keep a single wall but a baseboard has a minimum thickness of 0.1mm so it will stick out a little. If that is no problem than this is the best option.

2. Another method is to create the lower wall with the height of the lower part you want. Then add a level with an elevation of that <lower wall height> + <the floor thickness of that new level>. (A wall sinks down with the floor thickness). Copy your lower wall and past it on the new level. Set its height so it reaches the height of your lower level. Basically you put two wall on top of each other without a floor. Now you can texture each wall separately.

For the single row of tiles look at the available wall textures. There are textures that have such a tile row. If that is not sufficient than use method 2 but at an extra level where the 'middle wall' is for the decorative tile row. Set the floor thickness for that level low because the actual wall height will include that thickness.

To understand how levels, wall heights, and floor thicknesses work you can read my manual Levels explained
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