New SH3D 7.6 (Windows/SourceForge)

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Test the features and bug fixes of future versions [img]http://www.sweethome3d.com/images/flags/en_small.gif[/img]
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snmavronis
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New SH3D 7.6 (Windows/SourceForge)

Post by snmavronis »

Just noticed on SourceForge a new SweetHome3D-7.6.1-windows.exe

Before I install can someone tell me what has changed from version 7.5?
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sjb007
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Re: New SH3D 7.6 (Windows/SourceForge)

Post by sjb007 »

There's a source zip file, but no changelog. Licence is still GPL 2+. At a guess, this may be the changes that have been available in the Mac and Windows stores. Weren't they on a 7.6.1 release number?

As a Linux user this application is pretty much dead for me now. Not even sure why I still keep an eye on the forum. It's turned into a morgue round here, and a good chunk of the new messages are just bloody spam.
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Re: New SH3D 7.6 (Windows/SourceForge)

Post by sjb007 »

sjb007 wrote: Fri Oct 30, 2026 12:24 am There's a source zip file, but no changelog. Licence is still GPL 2+. At a guess, this may be the changes that have been available in the Mac and Windows stores. Weren't they on a 7.6.1 release number?
Dunno where I got the idea there was a source zip file... not there now. Have they removed it, or did I imagine it?
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dorin
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Re: New SH3D 7.6 (Windows/SourceForge)

Post by dorin »

It is still there SweetHome3D-7.6.1-src
Your imagination it is still Ok.
A computer program does what you tell it to do, not what you want it to do. Murphy's Law
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Re: New SH3D 7.6 (Windows/SourceForge)

Post by sjb007 »

dorin wrote: Mon Nov 02, 2026 11:35 am It is still there SweetHome3D-7.6.1-src
Your imagination it is still Ok.
Thanks for that. I couldn't see the forest for the trees. I cautiously checked, and it is still GPL'd, so I took a look. So here's a sure fire way to be bloody annoying. Trying to diff 7.5 to this "7.6.1" is made oh-so-fun because they touched every single bloody file updating the copyright year. No other changes... just that...
double-face-palm.gif
double-face-palm.gif (68.49 KiB) Viewed 158 times
There is zero need to update the copyright year on an unmodified file. Amateur hour.

So after I played around a bit and eliminated that noise, plus all the non code files, the grand sum of actual code changes are:
  • update all the copyrights
  • add something that appears to connect/retrieve some stuff from sourceforge, demo houses I think
  • add a sourceforge button to the toolbar that opens a URL to sourceforge in a browser
  • a new "onboarding" dialog
  • replace a bunch of explicit imports in a test with wildcard imports
Hardly ground breaking stuff.
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