France
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Re: Photo-video rendering plug-in
The dialog box and the folders where you can save are different because of the security options imposed by Apple in recent macOS versions to sandboxed applications coming from the Mac App Store. You must save the generated image in the Data folder or a sub folder proposed by the dialog box. It's the only way I found out to make it work when a user tries to save a file from a plug-in, but you can move the images afterwards if you want.
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Emmanuel Puybaret, Sweet Home 3D creator
Joined: Mar 23, 2020
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Re: Photo-video rendering plug-in
Hello A magnificent Plugin by all means ! >> I use "CameraBagPlugin" to create hundreds of Cameras Exceeding the 50 Limit, however I must select them one by one in Multi Photo Renderer" select dialogue.
Any chance to add CTRL-A (SELECT ALL) function or SHIFT-ARROW selection ?
Much appreciated Vic
Maybe in a future version after studying the feasibility.
I was able to add the multiple selection option.
When opening the photos panel, do you prefer? 1- current behavior of the plug-in: 1st point of view selected 2- behavior identical to SH3D: all points of view selected These will be highlighted.
Selection/deselection using the space key will not be available.
Works Perfectly using SHIFT-Arrows in v2.3 Many Thanks
BTW Additional Sunflow Options v1.2 does not work with Simple Photo Rendering v2.3 in any of the Quality levels ? Am I missing something ?
I'm running Windows 64bit, Sweet Home v6.6 Thank You for an awesome Plugin.
---------------------------------------- Windows 64bit | Intel i7 | 8GB Ram | SH3D 7.5 + Plugins
Joined: May 28, 2015
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Re: Photo-video rendering plug-in
As the YafaRay rendering engine has been added to the source code of the program and it will surely be integrated into the next version of Sweet Home 3D for photo or video rendering with a selector to choose between SunFlow and it, there will be no other public versions of this plugin to avoid confusion in the minds of users. However, when I have more availability, a plug-in allowing to manage the properties of the 2 rendering engines would be possible.
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EnkoNyito
As EnkoNyito is not available at the moment to update his Photo-video rendering plug-in, I made the necessary changes to this plug-in to ensure its compatibility with Sweet Home 3D 7.0 lights defined from a shape with lightSourceMaterialName# property. Note that the YafaRay rendering engine included in this plug-in doesn't work with the Mac App Store version 7.0.1 and above for security reasons, but works with the free version.
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Emmanuel Puybaret, Sweet Home 3D creator
As EnkoNyito is not available at the moment to update his Photo-video rendering plug-in, I made the necessary changes to this plug-in to ensure its compatibility with Sweet Home 3D 7.0 lights defined from a shape with lightSourceMaterialName# property. Note that the YafaRay rendering engine included in this plug-in doesn't work with the Mac App Store version 7.0.1 and above for security reasons, but works with the free version.
With the old YafaRay Rendering plug-in, you had to use the lib folder of the com.eteks.sweethome3d.plugin.yafarayrendering package to load the necessary DLLs. Sweet Home 3D 7.0, uses the "com.eteks.sweethome3d.j3d.YafarayPluginsFolder" system property which causes the error:
Exception in thread "pool-9-thread-1" java.lang.UnsatisfiedLinkError: com.eteks.sweethome3d.j3d.AdvancedYafarayRenderer.createEnvironment(Ljava/lang/String;Ljava/lang/String;)J at com.eteks.sweethome3d.j3d.AdvancedYafarayRenderer.createEnvironment(Native Method) at com.eteks.sweethome3d.j3d.AdvancedYafarayRenderer.init(AdvancedYafarayRenderer.java:357) at com.eteks.sweethome3d.j3d.AdvancedYafarayRenderer.render(AdvancedYafarayRenderer.java:849) at com.eteks.sweethome3d.j3d.AdvancedAbstractPhotoRenderer.render(AdvancedAbstractPhotoRenderer.java:15 7)
EnkoNyito, I’m not sure what you want to do or what problem you encountered. Can you explain how you got the error you reported?
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Emmanuel Puybaret, Sweet Home 3D creator
Joined: May 28, 2015
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Re: Photo-video rendering plug-in
In version 2.4.1, the com.eteks.sweethome3d.plugin.yafarayrendering package containing the YafarayRenderer.java file is used to load the necessary DLLs.
In Sweet Home 3D 7.0, the YafarayRenderer.java file (subclass of AbstractPhotoRenderer) is contained in the com.eteks.sweethome3d.j3d package.
By not including the com.eteks.sweethome3d.plugin.yafarayrendering package in the plug-in and by using the new loading of the DLLs of the file YafarayRenderer.java of SH3D-7.0, we have the error above.
By opening the default photo panel first, the error returned is:
java.lang.UnsatisfiedLinkError: Native Library C:\Users\user\AppData\Local\Temp\com.eteks.sweethome3d.SweetHome3D-cache-yafaray-64-43014161-1659389236\libwinpthread-1.dll already loaded in another classloader at java.lang.ClassLoader.loadLibrary0(Unknown Source) at java.lang.ClassLoader.loadLibrary(Unknown Source) at java.lang.Runtime.load0(Unknown Source) at java.lang.System.load(Unknown Source) at com.eteks.sweethome3d.j3d.AdvancedYafarayRenderer.<clinit>(AdvancedYafarayRenderer.java:248) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Unknown Source) at com.eteks.sweethome3d.j3d.AdvancedAbstractPhotoRenderer.createInstance(AdvancedAbstractPhotoRenderer .java:95)
Is it better to use the DLLs present in lib/yafaray of SweetHome3D-7.0 or in com/eteks/swethome3d/plugin/yafarayrendering/lib of the YafarayRendering-1.4.5 plugin?
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EnkoNyito
France
Joined: Nov 7, 2005
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Re: Photo-video rendering plug-in
It would be better to reuse the DLLs available in Sweet Home 3D in your plug-in, but then you'll get the error you reported. As removing these DLLs from your plug-in will prevent it to work with older versions of Sweet Home 3D, I think it's better to keep them with your plug-in for the moment.
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Emmanuel Puybaret, Sweet Home 3D creator
India
Joined: Sep 15, 2022
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Re: Photo-video rendering plug-in
My simple photo rendering is stopping in between without showing any progress. and when i stop the rendering then save button is not visible at this time (When it is stuck).
i am using mac 10.12 , simple photo rendering 2.4.1 .
after in progressed for couple of hours then it stuck then there is no way to retrieve photo it created. need help in fixing this issue . At least can you please let me know how to retrieve photo it created till that point.
Below are setting i am using.
1) depth of field and best quality with sky light on. 2) below are advanced settings