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Re: Sweet Home 3D 5.2
Emmanuel -
Um... never mind.
After a day spent fighting the three problems I mentioned earlier, for the last two days I've had no trouble at all with SH3D. (Well, the 3D window seems to take a little longer to update than previously -- but, then, my plan is significantly larger.)
My best guess is there were conflicts among libraries in use. I'd started out running 5.2 beta 1 before installing 5.2 and, shortly after, 5.2a. At that point I started noticing the delays and hangs. Because of the surface normal issues, rather than leave the PC on overnight to render a complex scene, I powered it off; when I returned to it the following night, everything was OK. I can only assume the reboot cleared out whatever internal struggle had been going on.
This raises the question whether the surface normal problems I found (and painstakingly documented ) actually exist. I'll dive back in later today....
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Re: Sweet Home 3D 5.2
It's great to see a new version! Sorry to say that, but the old problem with crashing in Ubuntu when one opens the Preferences or runs Create Photo is back. Version 5.0 works well. Note I have java version "1.7.0_95", OpenJDK Runtime Environment (IcedTea 2.6.4) (7u95-2.6.4-0ubuntu0.14.04.1), OpenJDK 64-Bit Server VM (build 24.95-b01, mixed mode).
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Re: Sweet Home 3D 5.2
Emmanuel -
I recently installed versions 4.6, 5.1, and 5.2a simultaneously to compare render quality and handling of Sketchup two-sided faces -- but I'm not here to talk about that. Instead, I swear it seems as if images render faster using a bucket size of 64 than one of 32 -- even though I can't think of any reason that would actually be the case. (I'm sure it is slightly faster, simply from having to do only half as many bucket set-ups and tear-downs, but I can't imagine the difference would be perceivable.) Instead, I have to assume it's simply an illusion -- but it's a welcome illusion.
When using the click-and-drag method of changing Virtual Visitor eye height in the 2D window, the Visitor icon shrinks as it is lowered
There was no change in this behavior (for reasonable height values, the visitor size is supposed to match the size of the human with the eyes at the same elevation as the camera), but I know I should find a better solution. Actually the indicators at the border of the visitor have an higher priority when the mouse pointer is placed on them, making the center zone used to move the visitor too small in some cases.
The 3D window (in Virtual Visitor mode, at least; I haven't tested it in Aerial View) often fails to update or takes an inordinately long time to update.
Maybe you unchecked the Adjust eyes elevation according to selected level option available in the virtual visitor modification pane when there's more than a level in a home?
after I open the furniture properties window, especially for a complex model, when I go to close it SH3D often takes an unusually long amount of time to do so -- even if no changes have been made.
Did you notice it was longer than with previous versions? Maybe the home you design becomes quite large, and as you're under a 32 bit system, it won't be possible to use much more RAM for the program.
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Emmanuel Puybaret, Sweet Home 3D creator
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Re: Sweet Home 3D 5.2
Emmanuel --
Please see this post; I fear I didn't make it clear enough what I was referring to. After testing and documenting those three consistently repeatable errors, I rebooted -- and they all went away. I suspect it was a conflict between versions when installing one on top of the other. Many (but not all) of the render oddities disappeared after the reboot, as well.
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Re: Sweet Home 3D 5.2
@Emmanuel -
While the extreme delays in updating the 3D window or to return from editing an object have not recurred, I have experienced the Incredible Shrinking Virtual Visitor again under 5.2a. Unfortunately, I still haven't identified the sequence of actions required to enter that state (or to leave it, for that matter). The symptom is the same as initially reported: Using the click-and-drag method to lower or raise Visitor eye height causes the Visitor icon to shrink or grow, respectively.