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Re: Sweet Home 3D 4.4
pencilart, under which system did you run your test? If you're under Windows and the 3D view is all grey from time to time (most of the time after resizing the 3D view), I think it's more likely to be an other issue that happens only under Java 7/8. I spent a big part of the day trying to find a workaround, but without success.
Anyway, to finish better the day, I fixed an issue that was happening in Virtual visit mode for a high elevation of the viewpoint and made it available in the Beta 21. As the correction is a tradeoff that could alter the image quality of the 3D view (mainly on the borders of walls, furniture...), please check if it works for you.
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Emmanuel Puybaret, Sweet Home 3D creator
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Re: Sweet Home 3D 4.4
I found a hack that works quite well against the 3D view which gets grey after a resize. It's not 100% reliable, but definitively better on my side. Could the users under Windows who had or hadn't the same problem test this fix with the Beta 22, please?
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Emmanuel Puybaret, Sweet Home 3D creator
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Re: Sweet Home 3D 4.4
Hey, hey, I think I found a much more reliable workaround for the grey 3D view in Beta 23. Be sure to test all kind of ways that could alter the size of the 3D view at screen: moving separators at left and top of the 3D view, changing Sweet Home 3D window size, maximize / minimize window, moving window on the screen borders to partially view the 3D view, displaying the 3D view in a separate window and changing that separate window...
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Emmanuel Puybaret, Sweet Home 3D creator
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[Edit 1 times,
last edit by Puybaret at Jun 8, 2014, 3:19:48 PM]
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Re: Sweet Home 3D 4.4
Sorry, The 3d Window is still have bug in beta23. & I send a proof video to your mailbox.(Sorry for the low quality video).I dont wish to expose my mistakes I do in it. . Please ignore my mistake , because I am not good in internet(especially Forums also).
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Re: Sweet Home 3D 4.4
Thanks for your tests and the video. No problem for the video quality as long as it shows the problem. For interested users, this video shows that the 3D view gets greyed also when a dialog box is opened in the program or when a tool tip of the catalog partially covers the 3D view, like in the following image.
I could reproduce the second issue, but not the first one, but they are similar because actually, the 3D view gets greyed when a sub window is opened, whether this sub window is a dialog box or a tool tip. The good thing is that the 3D view returns to normal as soon as these sub windows are closed, almost all the time. I'm going to check if it can be fixed. Did you notice at least some improvements about the 3D view resizing?
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Emmanuel Puybaret, Sweet Home 3D creator
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Re: Sweet Home 3D 4.4
This time, the Beta 24 should cover also the cases reported by sree.arun.kr. The 3D view still blinks before being repainted in some cases, and sometimes, the tool tip of the catalog remains grey, but all in all, this works much better now. Hope Windows users will agree.
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Emmanuel Puybaret, Sweet Home 3D creator
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Re: Sweet Home 3D 4.4
Be sure to test all kind of ways that could alter the size of the 3D view at screen:
Sorry I cannot understand the changes you made.(Can you add a picture or a video). First trial rendering with beta24 seems the gray bug fixed(by adding fast refreshing speed? ). But it does not works fine like v4.3. 1. Could you please check that the skylight and IBL light works together and gives over brightness at mid day in Arial view?. 2. At the exact time 4.04AM gives me a slighter moon light effect. I wish more light with the same sky in the scene can give exact moon light effect. 3.In a night scene by increasing the size of bulb(light),why coverage area of light reduces?. I think its a bad setting. If I add more light then it multiply shadows too. So I need a bigger light in the scene. 4. Adding self illumination glow can solve tubular/neon light effect. Is it possible?. 5. Could you please check that why temp file in folder(%AppData%\Roaming\eTeks\Sweet Home 3D\work) duplicates the plugins folder content?. It slow down application lunching.
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Re: Sweet Home 3D 4.4
First trial rendering with beta24 seems the gray bug fixed
That's just what I wanted you (and others) to test. Thanks for the good news.
But it does not works fine like v4.3
You have to compare with the version 4.3 running under Java Web Start with Java 7/8. You probably use the installer version 4.3 which is bundled with Java 6, not Java 7/8, and Java 6 will continue to come with the installer of version 4.4.
1. Could you please check that the skylight and IBL light works together and gives over brightness at mid day in Arial view?.
I remember that this didn't work correctly, and won't renew the tests now. As you seem to be able to modify the code, feel free to test it on your side.
2. At the exact time 4.04AM gives me a slighter moon light effect. I wish more light with the same sky in the scene can give exact moon light effect.
Sorry, I won't manage the moon, just because the night hour is convenient for the users who want to manage all their lights, without having a default light.
3. In a night scene by increasing the size of bulb(light),why coverage area of light reduces?
I just tested again and didn't really see a difference of light power on a scene that contains just a light.
4. Adding self illumination glow can solve tubular/neon light effect. Is it possible?
I don't see what you mean, searching "glow" in SunFlow source code gives nothing.
5. Could you please check that why temp file in folder(%AppData%\Roaming\eTeks\Sweet Home 3D\work) duplicates the plugins folder content?
It's on purpose. Otherwise, it would be impossible (or much more complicate) to allow the user to import a .sh3f / .sh3t file that overwrites an existing one, without relaunching the program. If you don't want this copy to be made, select the Read only attribute on .sh3f files in %AppData%\Roaming\eTeks\Sweet Home 3D\furniture folder and on .sh3t files %AppData%\Roaming\eTeks\Sweet Home 3D\textures folder.
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Emmanuel Puybaret, Sweet Home 3D creator
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Re: Sweet Home 3D 4.4
Beta 24 does not have the greying out problem like the previous one did. As you said, it only blinks when resizing the panes and immediately repaints, so that is ok for me. I have not noticed any greying out when I hover over tools to cause the tool tip to show up.