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Re: Modeller 3D plugin
I will investigate.
---------------------------------------- A computer program does what you tell it to do, not what you want it to do. Murphy's Law When all else fails, read the instructions. Murphy's Law If you don't like "AS IS", DIY. Dorin's law
I get an error when I try to launch the ShapeDesigner: "ShapeDesigner-2.0.0.exj not found".
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Re: Modeller 3D plugin
@Xlance 1. It works from the first attempt. Good job! 2. Almost all controllers works as expected. 3. The generated object is relatively OK. Suggestions: 1. You could start your own tread for this as stand alone application. It deserve it. 2. The exported objects have a default transparency 0.8. You could add a transparency slider. 3. "Launch Shape Designer" button give "...ShapeDesigner-2.0.0.exj does not exist!". You could pack it inside of this application.
---------------------------------------- A computer program does what you tell it to do, not what you want it to do. Murphy's Law When all else fails, read the instructions. Murphy's Law If you don't like "AS IS", DIY. Dorin's law
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Re: Modeller 3D plugin
ShapeDesigner-2.0.0.exj is just a fancy name of the shape designer .jar file posted on sourceforge in with shape generator, just rename it. Reason is, the one already posted is a bit newer, though the older one sits neatly beside shape designer dialog when opened :-)
Romania
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Re: Modeller 3D plugin
@Xlance What I could say is: now it works! BUT This thread has ended up being more yours than mine. Start your own thread on this topic. You and your app deserve to stand out from the rest. I have more to say, and I'm available to help you—but in your own thread. Thank you for your hard work!
---------------------------------------- A computer program does what you tell it to do, not what you want it to do. Murphy's Law When all else fails, read the instructions. Murphy's Law If you don't like "AS IS", DIY. Dorin's law
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Re: Modeller 3D plugin
@Keet Please try this version 1.1.1 . I've tried to solve undo/redo bug you've remarked. I try now to solve the move selection with mouse when the selection is somewhere in the second plan.
---------------------------------------- A computer program does what you tell it to do, not what you want it to do. Murphy's Law When all else fails, read the instructions. Murphy's Law If you don't like "AS IS", DIY. Dorin's law
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Re: Modeller 3D plugin
Yes! Now it works as it should.
Another point: I like it that the dialog window can be resized (I think ALL dialogs should be resizable). Except... it just enlarges the empty space around the current controls. For this dialog all controls should move with the right-side, the bottom line sticks to the bottom, and the preview window should enlarge in place. In other words, the preview should keep it's top-left point and the bottom-right point should move with the other controls, thus enlarging the preview. That is pretty generic for most dialogs: most controls stick to one or two sides and a preview or list enlarges as the dialog is enlarged. It is pretty common for window/panel design. You should also set a minimum size, in this case probably the size at which it starts. Also pretty common. Once you get used to it you can do this almost automatically when you create other dialogs.
Fixed sized dialogs are an ancient Window legacy from before .NET. In Linux virtually all dialogs are resizable except things like a message with an OK button. Message boxes are mostly modal dialogs (fixed and on top and fixed as the active window), clicking a button closes it. (In ancient history I designed and created a lot of complex Windows Forms and controls )
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Romania
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Re: Modeller 3D plugin
I'm glad it work. About UI resize issues I will try to fix it.
---------------------------------------- A computer program does what you tell it to do, not what you want it to do. Murphy's Law When all else fails, read the instructions. Murphy's Law If you don't like "AS IS", DIY. Dorin's law