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Keet
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Re: Create a solid Shape

The usual way to start is one of two ways:
1 - Draw the walls, add doors and windows, then add the rooms.
2 - Manually draw the rooms, select the create-wall icon and double click the room. It will add walls around the room. Then add doors and windows.

It's not a definite rule but starting with the walls is usually the easiest way.
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[Oct 21, 2025, 2:01:11 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
stef.salmon
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Re: Create a solid Shape

That works, but then the walls are not solid.
[Oct 21, 2025, 2:26:43 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Keet
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Re: Create a solid Shape

...but then the walls are not solid.
What is the purpose of the walls being solid?

As wall objects they are solid, depending on how you look at it. Basically, walls and rooms are just objects like any other furniture, they just have a few extra/different properties.

Just like the rooms you can export and import them but then they have lost the special properties that makes them walls.

Maybe you can explain why you want 'solid' objects instead of Wall objects. Then we can advise you how to handle it in the best way.
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[Oct 21, 2025, 3:44:50 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
stef.salmon
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Re: Create a solid Shape

Sorry for going back and forth on this.

Below are two samples, the 1st is what I'm trying to do now and the 2nd was one I did where the walls are just either straight or slightly curved. The Create Wall tool works perfect for the 2nd option. I can use the same method for the 2nd one, but because there are all different shapes it takes so long to do.

The 2nd option works like you said by manually drawing the walls as rooms and then clicking in the area, which draws in the walls, however there are voids between the walls, which I suppose isn't a major issue, but they would look nicer filled, if that makes sense.

Example 1
https://www.dropbox.com/scl/fi/j4joyst5wgc76p...tvfliyfi0moiap00&dl=0

Example 2
https://www.dropbox.com/scl/fi/bfd9s2xvd2ee4i...lo9f4otc6cvhf9h1&dl=0

Thanks.
[Oct 21, 2025, 4:09:24 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Keet
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Re: Create a solid Shape

I think I now understand what you meant by 'solid': the open spaces where you created the room to get the walls, that you would like to be filled in. The room you used is not a regular room, it is the 'inside' of a very thick wall.

Here's a trick to create your solid walls: You already have the walls, select the create room icon and click on a wall, not inside the walls. It will create a room with the outer circumference of the walls. Export/import, change the height to the height of the walls and you have a solid wall.
Remember that this is now a normal furniture object without the properties of a Wall object. You can place doors in or against it by moving them with the cursor keys but they will not create a hole.

...but because there are all different shapes it takes so long to do.
Keeps you from the street smile I've spend hundreds of hours on some projects, not to mention the many hours creating custom models. It's a hobby, the point is that it takes time! And this is a large project with very few repeating layouts, so hardly any use for copy/paste.
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