Netherlands
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Re: Sweet Home 3D 7.2
I'm not sure if it's related to the new version...
When I make a staircase, I can't modify it anymore.
I tried several formats of staircase, in existing or new/blank instance of SH3D, but the result is the same. I can generate the staircase, and in the right-click pop-up menu Modify Furniture is available, but nothing happens. Same result when double-clicking the generated staircase.
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Hans
France
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Re: Sweet Home 3D 7.2
Thanks for your reports. The bug reported by Hans is fixed in the version 7.2 Beta 5, and can be tested with the updated download links in the first post of this thread. This update fixes also some bugs in the modification of multiple dimension lines and comes with a version of JOGL updated to v2.5.0-rc-20230813.
crackwood01, I thought that the free version and Windows Store version shared the same private data folders but it doesn't seem to be always the case... You can find their location by clicking on the links showed in the Libraries in use pane, displayed by clicking on the Libraries... button at bottom of About dialog box. If this button is missing, just install a furniture library.
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Emmanuel Puybaret, Sweet Home 3D creator
Joined: Jul 6, 2015
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Re: Sweet Home 3D 7.2
Nice improvements! Wouldn't the changes to dimension lines (elevation) also not make it easy to create 3 dimensional poylines (i.e. adding elevation to each of the polyline points). Guess that would also make the 3D-wiring plugin much simpler and beter integrated with the core SH3D.
France
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Re: Sweet Home 3D 7.2
Polylines and dimensions are handled differently in 3D: polylines have a variable width in 2D and dash style, but no thickness in 3D, whereas dimensions are lines of fixed thickness with no dash, much more simple and faster to draw!
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Emmanuel Puybaret, Sweet Home 3D creator
Netherlands
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Re: Sweet Home 3D 7.2
Wouldn't the changes to dimension lines (elevation) also not make it easy to create 3 dimensional poylines (i.e. adding elevation to each of the polyline points). Guess that would also make the 3D-wiring plugin much simpler and beter integrated with the core SH3D.
If I need an 'elevated poly line' I use a very thin and narrow but very wide box That 'poly line' I can elevate, change it's dimensions and position easily, and align with other 'box poly lines' and of course other furniture. Something you can't do with real poly lines. Of course useless for the wiring plug-in but the added ways for manipulation are very useful.
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Romania
Joined: Apr 24, 2014
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Re: Sweet Home 3D 7.2
A problem with opening furniture. When opened the furniture has a different bounding box. SH3D adjusts X and Y accordingly to keep the base (fixed) part at the correct position. Not the same with Z. When the bounding box is changed in the downward direction, the elevation remains the same and as a result the entire window rises. It happens especially with the turn window when it is used as a roof window. I have to adjust the window elevation after every opening modification. Of course the new elevation must be >=0 which is a correct principle.
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France
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Re: Sweet Home 3D 7.2
Today, the Beta 6 brings translation updates in Dutch, Italian, Polish, Portuguese, Russian and Swedish (see updated links in the first post of this thread). It also comes with the final release of JOGL 2.5.0.
Dorin, I'm not sure to understand your issue. X and Y coordinates has always designated the center in plan of a piece of furniture, whereas elevation is the lowest point of a piece. Rotating a piece around a horizontal axis doesn't change its elevation to ensure it remains on the ground or the furniture where it's placed.
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Emmanuel Puybaret, Sweet Home 3D creator