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Re: Sweet Home 3D 7.2
Xmas in August? Impressive work, again!
A few observations. As always - probably I'm doing something wrong, but I can't fail to notice that... (see image below)
DIMENSIONS
The orange, horizontal dimension has the lines displayed at the bottom of the room and the digits at the top of the room. The black, vertical dimension has a similar problem - a large distance between the lines and the digits.
I feel that the Dimensions dialogue is easier to understand if start and end point coordinates are diplayed directly after each other (as in walls, furniture, etc.). The elevation comes directly after the coordinates.
3D VIEW TOGGLE When I shift-click nothing happens?
RECOMPUTE ROOMS (super-super feature!!) I would love to see this option also in the Modify Rooms dialogue.
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Re: Sweet Home 3D 7.2
Thanks for your first feedbacks
The orange, horizontal dimension has the lines displayed at the bottom of the room and the digits at the top of the room.
This dimension seems to be elevated since its left point is at half height of the wall. But texts are too far. Strange... I never encountered this issue. Could you send me you file (or a simplified version) so I can check on my side?
I feel that the Dimensions dialogue is easier to understand if start and end point coordinates are diplayed directly after each other (as in walls, furniture, etc.). The elevation comes directly after the coordinates.
Sorry, but I tend to disagree. Elevation is part of 3D coordinates and it's relative to Start point section in the dialog box.
3D VIEW TOGGLE When I shift-click nothing happens?
It's probably because you didn't remove Pan3dView plug-in, did you?
RECOMPUTE ROOMS (super-super feature!!) I would love to see this option also in the Modify Rooms dialogue.
It's not possible to have this feature in room modification dialog box or in Plan menu because it needs a reference point to work. It's the reason why it didn't appear yet in Sweet Home 3D until... I had the idea to program it in the contextual menu which can use the point where you right click as a reference point.
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Emmanuel Puybaret, Sweet Home 3D creator
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Re: Sweet Home 3D 7.2
And here are the links about Furniture Library Editor 2.0 and SideView plug-in 1.1 which offer features bound to Sweet Home 3D 7.2. Enjoy!
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Emmanuel Puybaret, Sweet Home 3D creator
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Re: Sweet Home 3D 7.2
Thanks Hans for your test file. I found the bug due to the fact that the dimensions you drew belonged to an elevated level. As simple as that! I'm so ashamed that I generated a Beta 2 right away and changed the first post with updated links.
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Emmanuel Puybaret, Sweet Home 3D creator
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Re: Sweet Home 3D 7.2
Emmanuel,
Thank you for your superfast fix. Dimensions work now as they should.
I have one wish regaring Dimensions: always black in 2D, chosen colour only in 3D. Reason: colour and/or contrast needs are very different in 2D and 3D. Background in 2D preview pane is (always) white, in 3D it's very variable and depends on floor or wall colour and the orientation of aerial view or virtual visitor.
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Re: Sweet Home 3D 7.2
Hello,
Tonight, the Beta 3 (see updated links in the first post of this thread) brings the following improvements:
- Support for multi level printing: when you home contains more than a level, a new section Print levels appears in the page setup dialog box to let you choose the levels you want to print during the same printing session.
- Preset deformations: when some modelPresetTransformationsName_xxx and modelPresetTransformations_xxx are defined for a model in a furniture library, they will appear in the Preset shapes drop down list of the Modify deformation dialog box, making it more easier to prepare some postures of mannequins.
- When you import a 3D model, its default category is now User (or its translation in other languages). This will avoid new users to complain about the Bathroom category where they import their first models.
- Dimension lines are excluded from OBJ export. I felt it wasn't necessary, and anyway, the PNG images of the dimension lengths don't seem to be handled correctly in Blender.
Have a nice week-end
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Emmanuel Puybaret, Sweet Home 3D creator
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Re: Sweet Home 3D 7.2
- When you import a 3D model, its default category is now User (or its translation in other languages). This will avoid new users to complain about the Bathroom category where they import their first models.
Can you read minds? That's another one I can scratch of my wishlist! Great work. Thank you!
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Re: Sweet Home 3D 7.2
Thanks for your nice comments
The video path is back in the version Beta 4 (see updated links in the first post of this thread). This version fixes also the list of printed furniture when levels are selected in the page setup dialog box, and adds a few more preset shapes for the mannequin of the default catalog.
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Emmanuel Puybaret, Sweet Home 3D creator