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Sweet Home 3D Forum » List all forums » » Forum: Sweet Home 3D bar » » » Thread: Help me please with ideas to make this Roof |
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| Print at Feb 9, 2026, 12:29:37 PM | |
| Posted by Indigo_Solo at Jan 30, 2026, 8:12:51 PM |
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Help me please with ideas to make this Roof Hello everyone! I've working in this Great Mansion If you're curious, I found it here: Monster house I'm planning to buy this mansion this year. LOL, just kidding. This is Why I love SH3D, it allows me to daydream. Now, seriously: And after several attempts, this is the best I've achieved: ![]() It looks longer only because the model still hasn't roof nor garden, don't panic! The problem is the mansards. My brain is about to explode because it would need more months of work to make the entire model in a CAD program. For gabled roofs, I used to apply my own set of pieces that allowed me to assemble almost any gabled roof, like lego pieces. I shared it here, indeed. The same principle for mansards would be extremely more complicated... I've been trying to use the Roof Generator plugin to make approximation models of the mansards and then modify them, but I couldn't. If there is something I obviously do not know about Roof Generator Plugin, please let me know. Or if you have other idea I could follow to finish my mansion, please tell me. To model a single mansard would no mean trouble, but this mansion has many intersections between mansards of different heights and a lot of ornaments. The lego principle is, IMO, impossible. What do you think? I'll wait for answers in my real house: Thank you in advance and SMILE!!! |
| Posted by Keet at Jan 31, 2026, 8:32:35 AM |
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Re: Help me please with ideas to make this Roof I'm afraid you will have to custom create the roofs. This is so specific that I don't think you can create it with the roof generator. Maybe the base gabled roofs but not the extras to finish it. The roof planes are simple flat surfaces but you will have to create the tops and sides, maybe use half cylinders. Then there is the even bigger job of the custom gutters around the roof bottoms. With a little luck you can create an inside and outside corner and a straight gutter and use those to create all the gutters. So far an excellent job, the house looks great. ---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
| Posted by captaincook at Jan 31, 2026, 10:16:52 AM |
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Re: Help me please with ideas to make this Roof Bonjour Indigo Solo. Magnifique réalisation que vous avez déjà faite de la façade de cette étonnante maison. Je suis du même avis que Keet concernant la réalisation de la toiture. Le générateur de toit aura du mal à vous aider. Dans une moindre mesure, et même si la réalisation finale est un peu plus simple, je ne l'ai utilisé non plus quand j'ai réalisé la toiture du château de la Star Ac. ![]() J'ai aussi utilisé des surfaces planes, de formes rectangulaires ou triangulaires selon les besoins. En tout cas, bravo déjà et bonne patience pour la suite. Pour votre vraie maison, ça ne va pas être simple non plus..... ![]() |
| Posted by GaudiGalopin3324 at Jan 31, 2026, 10:58:37 AM |
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Re: Help me please with ideas to make this Roof some complex roofs, such as your conical roof on a round tower, can be made using figures from the website of the respected Keet (Dodecagon). There are cones with 12 faces. Unfortunately, the Keet shapes do not allow you to apply textures correctly, they begin to lie at an angle and slide down. But you can ignore it. Or use color instead of tile texture. For example, the roof of a tower made of two Dodecagon cones with 12 faces, it is important to accurately combine these cones, the alignment tools in SH3D will help (they are in the "Furniture" column, you first need to make all shapes of the same width and depth, align, and then return them to the desired dimensions, then they will center relative to each other). I will now try to make your other straight roofs in simple ways. ![]() |
| Posted by Keet at Jan 31, 2026, 12:08:09 PM |
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Re: Help me please with ideas to make this Roof Unfortunately, the Keet shapes do not allow you to apply textures correctly, they begin to lie at an angle and slide down. Now we can't have that! I added 6 texturable cones to the DodecagonShapes library, 2 smooth (different texture mapping), 2 12-sided (different texture mapping), and a 6 and 8 sided cone.![]() Have fun! ---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
| Posted by GaudiGalopin3324 at Jan 31, 2026, 1:35:38 PM |
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Re: Help me please with ideas to make this Roof Wow Keet!!! Great! Thanks!! Is it possible to make a pyramid with the same texture properties? Then any roofs will work!! |
| Posted by Keet at Jan 31, 2026, 2:13:37 PM |
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Re: Help me please with ideas to make this Roof A 3 and a 4 sided texturable pyramid is added to the DodecagonShapes library. ---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
| Posted by GaudiGalopin3324 at Jan 31, 2026, 2:46:22 PM |
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Re: Help me please with ideas to make this Roof Thanks Keet! So far, I have found one face of the pyramid on which the texture fits correctly. I made the other faces invisible and combined them into a group. To get the long side of the roof, I applied several edges with a slight offset. And most importantly, for the texture, I used a PNG texture of a tiled roof, from which I cut out the upper part. I did this in Photoshop. Therefore, the result is not a pyramid with a vertex, but a cut-off vertex. It's on the roof of our esteemed Indigo Solo. There's a hole on top, of course, if you take a picture from above, you need to insert the lid from the box. |
| Posted by Keet at Jan 31, 2026, 3:13:10 PM |
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Re: Help me please with ideas to make this Roof Thanks Keet! So far, I have found one face of the pyramid on which the texture fits correctly. One face? You probably used the old pyramid. Use the "Texturable Pyramid".---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
| Posted by Indigo_Solo at Jan 31, 2026, 10:54:57 PM |
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Re: Help me please with ideas to make this Roof WOW! Thanks all of you for your answers and the good mood about my project. I hope soon to share the mansion with its roof. I decided to create a Mansard version of the lego pieces to create (almost) any mansard you want. Working on it. And of course I'll use the conic roof provided by Keet. And, I'd like to examine closely the project château de la Star Ac of captaincook. Where can I watch it? See you soon. Or I think so. |
| Posted by Keet at Feb 1, 2026, 8:29:16 AM |
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Re: Help me please with ideas to make this Roof An easy way to create roof parts is the Generate 3D shape plugin. With that plugin you can create shapes by defining 8 coordinates. Eight points is enough to create most of your roofs. The generated 3D shapes will usually texture correct. I created the pyramids in my DodecagonShapes library with Blender but with the Generate 3D shape plugin you can create the same pyramid that will also texture perfectly. The displayed roof has the same texture as GaudiGalopin3324 used but with the transparent part removed. In this example the result from the generated 3D shape textures perfectly when scaled to 300%. You can define each side separately which makes it easy to give the top a different texture and make the bottom invisible. ![]() ---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
| Posted by captaincook at Feb 1, 2026, 10:00:17 AM |
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Re: Help me please with ideas to make this Roof Bonjour Indigo Solo. Vous pouvez retrouver le château de la Star Académie ici. https://www.sweethome3d.com/support/forum/viewthread_thread,10961_offset,190 Bonne journée. |
| Posted by captaincook at Feb 1, 2026, 12:54:20 PM |
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Re: Help me please with ideas to make this Roof Bonjour Keet. Super, les nouveaux cônes que vous avez réalisés. C'est parfait pour y appliquer des textures dans de bonnes conditions. Merci beaucoup. |
| Posted by Indigo_Solo at Feb 1, 2026, 2:49:09 PM |
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Re: Help me please with ideas to make this Roof Hello all of you guys. Captaincook: I'll be checking the castle and asking you questions, if you don't mind. Thanks a lot for sharing it. 😊 keet: Do you think is possible to suggest a plugin to generate mansards, by imagining how it would work? I mean, from someone who never has written a line of code (me), but could help imagining how the computer should build it. Maybe this is too childish. If that's the case, I apologize. What do you think? _____________ Now, I want to share this I've made: Roof lego pieces for mansard roofs: With four single pieces you can build extended mansard roofs. They include - internal conner (valley) - external corner (hip) - mansard segment - mansard segment with hole for a dormer mansard segment Limatesa, roof hip or external corner Limahoya, roof valley or internal corner Mansard segment with hole for a dormer All of them come from the same piece: So, always you use them with the same height, they will fit. Example: After the experience of making the gabled roof lego pieces, this wasn't so hard. Anyway, This set is not enough to make (so) complex roofs as the mansion at the beginning of this thread. Also have into account, these mansard pieces are adjusted to render textures 0k. The pieces contain "diferent material" parts for the top ornament and gablets. After you build a mansard, add a new level and draw a room for the top of the mansard. The little roof in the dormer of the example was made with the same pieces. Here are the pieces: dropbox Any questions, please tell me. Thanks for your attention and comments. |
| Posted by Keet at Feb 1, 2026, 3:11:08 PM |
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Re: Help me please with ideas to make this Roof Do you think is possible to suggest a plugin to generate mansards, by imagining how it would work? I mean, from someone who never has written a line of code (me), but could help imagining how the computer should build it. I suspect that at some point this type of roof will be integrated in the Roof Generator plugin.You still need to create the gutters. You can take a look at my DodecagonRaingutters library but they are not the same as in your image of the house. It does give you an idea on how to create Lego parts for your specific gutters (my rain gutters are also "Lego parts"). ---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
| Posted by dorin at Feb 4, 2026, 2:21:17 PM |
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Re: Help me please with ideas to make this Roof It appears like a challenge. I like it. Different opinions, different approaches. What if you share with us your already made plane? I like to try to solve it with my plugins. ---------------------------------------- A computer program does what you tell it to do, not what you want it to do. Murphy's Law When all else fails, read the instructions. Murphy's Law If you don't like "AS IS", DIY. Dorin's law |
| Posted by Indigo_Solo at Feb 5, 2026, 12:23:24 PM |
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Re: Help me please with ideas to make this Roof Hello dorin. I'm glad you want to know what I imagine. In this image: There is a mansard viewed from a certain perspective above. Please ignore the transparent boxes. The mansard does have a gablet (in the bottom) and an ornament (in the top). I made it with a single hypothetical area or room: Who is in green, in the above image. The first the computer should do is a copy of that area, to place it 0.3m below the original, and even other copy to place it 2.7m above the original. Also, the lowest "room" (the first copy) should be 0.3m wider in each side than original. And, the second copy, the highest one, should be about 0.2m narrower than the original. This would allow the highest slope to be about 70º. The second thing the computer should do, is to copy the lowest "room" (the lowest one) again, placing the copy 0.15m below the original. The third thing the computer should do is to copy the highest "room", the smaller one, and place the copy 0.1m above the original. So, you'll have five "rooms": ![]() Lets call them, from down to up: 1, 2, 3, 4 and 5. Three is the original one, the room created by the user in SH3D. 0k. The next step should be what the current Roof Generator Plugin does: To project the room. Only difference, would be the generated projection or loft, wouldn't end in a ridge, but in the upper room: ![]() So: Between 1 and 2, the projection or loft is the gablet. 2 and 3, the lower slope, low height part of the mansard. 3 and 4, the higher slope, high mansard. 4 and 5, the top ornament. Both Gablet and top ornament need still to be cut. It should be managed using a copy or clone of the solid (the projection). The copy should be about 90% wide of the original, for the gablet; and 95% of the original, for the top ornament. Cut the copy from the original, and the roof would look like this: ![]() In the above image, the gable already cut is not visible. Last step, should be, a copy of the whole mansard to place it 0.05m below the original, to cut the copy from the original. The result: ========== Everything from the room the user did draw in SH3D. My idea come from the current Roof Generator Plugin, which is awesome. ========= This approach needs still the features of: *The possibility to put different textures outside and inside the mansard. *The challenge of the textures to render 0k in all faces. ========== I made this mansard (and then cut the pieces to make the lego parts) in FreeCAD. But a plugin generator of masards would result superb. As I told you, I don't know programming, so maybe all of thbis sounds too naive. I apologize I such case. Thanks a lot for your attention and ![]() |
| Posted by Indigo_Solo at Feb 5, 2026, 12:27:12 PM |
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Re: Help me please with ideas to make this Roof Now I realize, the gablet needs not to be cut! |
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