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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: problem with placing / mergering objects |
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| Print at Dec 17, 2025, 2:52:22 PM |
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| Posted by Mike53 at Jan 17, 2021, 10:26:33 AM |
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Re: problem with placing / mergering objects Another thing you could check, on the cabinet you have, modify it so the original worktop is hidden |
| Posted by Xiste at Jan 17, 2021, 11:14:20 AM |
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Re: problem with placing / mergering objects But i still don't understand how can i create or modify my own countertop with a customizable hole in it. Best way to customise your kitchen is to construct it from standardised models. This will take care of your problem. Kitchen cabinets, sinks, faucets: https://www.polantis.com/search/objects/?keyword=kitchen+cabinet www.polantis.com Thousands of free 3D objects. Everything home designers need. |
| Posted by [email protected] at Mar 13, 2021, 10:21:22 AM |
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Re: problem with placing / mergering objects I am having the same problem having a sunken sink filled in by the worktop. I hope there is a better solution that someone can share with us? (I tried importing sink as a window or stairs to no avail), however, as a workaround I created a wall the same size at my worktop, I then inserted a service hatch with an invisible frame the same size as my sunken sink. I exported it as a .obj file. I then imported this as furniture and rotated it to horizontal and then fitted the sink. |
| Posted by snmavronis at Mar 14, 2021, 9:57:43 PM |
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Re: problem with placing / mergering objects Why can't you draw the sink cutout like this using an upper level room floor (counter thickness) with no ceiling displayed? Make a split at the top to create the sink opening and save the selected "room" shape (only) as OBJ to import as furniture. The sink model is there just for sizing reference from top view. ![]() ---------------------------------------- Steve N Mavronis - Retired PC Tech |
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