Print at Dec 18, 2025, 5:58:30 PM
Posted by zymme at Jan 4, 2021, 1:26:07 AM
problem with placing / mergering objects
Hi,
Im trying to put a sink in a cabninet and the countertop.
But the sink is filled with the countertop when I do it
.
I also tried with out the countertop but its same problem.

I guess somehow its due to its different objects and I need to priortize the sink to be sunken into the cabinet/countertop?

Can any guide me how to to proceed?

thanks in advance!


See 2 examples below,



https://pasteboard.co/JI03WvS.png

https://pasteboard.co/JI073AA.png

Posted by Ceciliabr at Jan 4, 2021, 6:36:50 PM
Re: problem with placing / mergering objects
you could try checking this project file:

Counter-tut.sh3d


Create a level @88 cm ( or at whatever height your preferred counter might be) :



Draw your counter with the Create rooms - tool

Modify your sink:



Configuring an object as a staircase, it will always make a cut-out in any floor or ceiling.

Study the project file. There are several ways to do this.








Cecilia

Posted by zymme at Jan 5, 2021, 10:27:39 PM
Re: problem with placing / mergering objects
Hej!
Thanks for you answer, its better, but still not good.
its the counter which is the problem.

any good tip? :)



Posted by hansmex at Jan 6, 2021, 12:00:21 PM
Re: problem with placing / mergering objects
If you don't explain what your problem is, you won't get many tips.
If you want your countertop thicker/thinner, just change the floor height.

H
----------------------------------------
Hans

new website - under constuction
hansdirkse.info

Posted by zymme at Jan 6, 2021, 5:53:42 PM
Re: problem with placing / mergering objects
Hej!
Thanks for you answer, its better, but still not good.
its the counter which is the problem.

any good tip? :)




sorry the image was not attached correcly I can see..
see link below to understand my problem with the filled sink :)

https://pasteboard.co/JIhKXu7.png

Posted by hansmex at Jan 6, 2021, 7:53:39 PM
Re: problem with placing / mergering objects
SH3D does not automatically remove, or make invisible, intersecting parts. Only exception are stairs inserted into floors/ceilings. So, remove the top of the cabinet before inserting the sink,eg by making topless cabinets, or making the top invisible using the Modify Furniture dialogue.

H
----------------------------------------
Hans

new website - under constuction
hansdirkse.info

Posted by zyzer at Jan 15, 2021, 7:08:18 PM
Re: problem with placing / mergering objects
Hi everyone,

New user here also. Saw this thread and this is exactly what i am looking for as well.

I opened the project that Ceciliabr posted but i simply cannot that replicate to my project. I can do the countertop as level 2, but then i add the sink as a staircase and it doesnt cut through the countertop. Tried copying and pasting invisible box to my project but it does nothing. What am i doing wrong?

And in general, how do you make kitchens in SH3D? Do you make countertop as level 2 floor and then add counters on the level 1 floor? How do i make proper kitchen?

Posted by Mike53 at Jan 16, 2021, 12:28:28 PM
Re: problem with placing / mergering objects
Hi. Take a look at THIS file, it may help.

Posted by zyzer at Jan 16, 2021, 11:09:30 PM
Re: problem with placing / mergering objects
Thanks! It helped, i finally managed to create a half decent kitchen.
But i still don't understand how can i create or modify my own countertop with a customizable hole in it.

Please, is there a detailed tutorial somwehere? Would very much appreciate it.

Posted by Mike53 at Jan 17, 2021, 10:22:48 AM
Re: problem with placing / mergering objects
From the image you posted it looks to me that the counter is ok, but the cabinet is a solid block and that it what can be seen in the sink. to check this, change the colour of the cabinet.
then look at option 3 in the file i shared

Posted by Mike53 at Jan 17, 2021, 10:26:33 AM
Re: problem with placing / mergering objects
Another thing you could check, on the cabinet you have, modify it so the original worktop is hidden

Posted by Xiste at Jan 17, 2021, 11:14:20 AM
Re: problem with placing / mergering objects
But i still don't understand how can i create or modify my own countertop with a customizable hole in it.

Best way to customise your kitchen is to construct it from standardised models.


This will take care of your problem.
Kitchen cabinets, sinks, faucets:
https://www.polantis.com/search/objects/?keyword=kitchen+cabinet

www.polantis.com
Thousands of free 3D objects. Everything home designers need.

Posted by [email protected] at Mar 13, 2021, 10:21:22 AM
Re: problem with placing / mergering objects
I am having the same problem having a sunken sink filled in by the worktop.
I hope there is a better solution that someone can share with us? (I tried importing sink as a window or stairs to no avail), however, as a workaround I created a wall the same size at my worktop, I then inserted a service hatch with an invisible frame the same size as my sunken sink. I exported it as a .obj file. I then imported this as furniture and rotated it to horizontal and then fitted the sink.

Posted by snmavronis at Mar 14, 2021, 9:57:43 PM
Re: problem with placing / mergering objects
Why can't you draw the sink cutout like this using an upper level room floor (counter thickness) with no ceiling displayed? Make a split at the top to create the sink opening and save the selected "room" shape (only) as OBJ to import as furniture. The sink model is there just for sizing reference from top view.


----------------------------------------
Steve N Mavronis - Retired PC Tech