|
Sweet Home 3D Forum » List all forums » » Forum: New versions » » » Thread: Sweet Home 3D 3.0 » » » » Post: Re: Sweet Home 3D 3.0 |
Print at Sep 19, 2026, 8:38:09 PM |
| Posted by hansmex at Oct 19, 2010, 1:52:30 AM |
|
Re: Sweet Home 3D 3.0 Emmanuel, Maybe there are a few things connected here? 1 - The strange behaviour Sebastien noticed 2 - The strange behaviour I noticed with textures and transparency. Maybe a complete "reformulation" of how textures are applied could be a solution? The fact that the tests on Sebastien's file gave different results for every run, is very strange. I am compiling a kind of document with info on how OBJ files work, but it's very hard to find a complete and easy to understand manual, that goes into enough detail to explain what I need. Ideally I would like to construct an OBJ file for a cube that does what >>I<< want, and not what some-one else wants :-) Hans ---------------------------------------- Hans Ryzen 7-9700X, 32 GB RAM, 500 GB SSD, 2x 2 TB SSD, Geforce GTX 1060 3 GB |
|
|
Current timezone is GMT Sep 19, 2026, 8:38:09 PM |