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Sweet Home 3D Forum » List all forums » » Forum: 3D problems » » » Thread: night lighting » » » » Post: Re: night lighting |
Print at Feb 4, 2026, 6:19:33 AM |
| Posted by GaudiGalopin3324 at Jan 30, 2026, 10:00:51 PM |
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Re: night lighting Hi. If I understood correctly. Lighting the house at dusk and at night is best done with an independent light. For example, I put a house on the ground. To get a view of the sky after sunset. it is necessary to make a virtual visit, then the texture of the sky will be on the render. In the other "top view" mode, the sky will be pink without texture. Assign a sky texture from some sunset sky image, and shift the texture so that the border doesn't fit into the frame. To make the house dimly lit from the outside, you need to use a huge hemisphere 5000cm 5000cm 2500cm, raise it to a height of 1000cm. Its power is 1%, the color is white or blue. Inside the house, the light is orange, with two lamps at 60%. To better highlight the shape of the house, you can place a huge orange sphere with a capacity of 10% far from the house, at a height of 200 cm. Brightness settings for rendering in the middle. The most important thing is to set the time to 0.00. Then only your special lights will work, you can control this and try low-quality renderers. Hose SH3D file |
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