public class Room3D extends Object3DBranch
DEFAULT_AMBIENT_COLOR, DEFAULT_COLOR, DEFAULT_MATERIAL, LINE_WIDTH_SCALE_FACTOR, OUTLINE_COLORING_ATTRIBUTES, OUTLINE_LINE_ATTRIBUTES, OUTLINE_POLYGON_ATTRIBUTES, SELECTION_COLORING_ATTRIBUTES, SELECTION_LINE_ATTRIBUTES, SELECTION_POLYGON_ATTRIBUTES, SELECTION_TRANSPARENCY_ATTRIBUTES
ALLOW_CHILDREN_EXTEND, ALLOW_CHILDREN_READ, ALLOW_CHILDREN_WRITE, ALLOW_COLLISION_BOUNDS_READ, ALLOW_COLLISION_BOUNDS_WRITE
ALLOW_AUTO_COMPUTE_BOUNDS_READ, ALLOW_AUTO_COMPUTE_BOUNDS_WRITE, ALLOW_BOUNDS_READ, ALLOW_BOUNDS_WRITE, ALLOW_COLLIDABLE_READ, ALLOW_COLLIDABLE_WRITE, ALLOW_LOCAL_TO_VWORLD_READ, ALLOW_LOCALE_READ, ALLOW_PARENT_READ, ALLOW_PICKABLE_READ, ALLOW_PICKABLE_WRITE, ENABLE_COLLISION_REPORTING, ENABLE_PICK_REPORTING
Constructor and Description |
---|
Room3D(Room room,
Home home)
Creates the 3D room matching the given home
room . |
Room3D(Room room,
Home home,
boolean ignoreCeilingPart,
boolean waitTextureLoadingEnd)
Creates the 3D room matching the given home
room . |
Room3D(Room room,
Home home,
boolean ignoreCeilingPart,
boolean ignoreDrawingMode,
boolean waitTextureLoadingEnd)
Creates the 3D room matching the given home
room . |
Room3D(Room room,
Home home,
UserPreferences preferences,
java.lang.Object context,
boolean ignoreCeilingPart,
boolean ignoreDrawingMode,
boolean waitTextureLoadingEnd)
Creates the 3D room matching the given home
room . |
Modifier and Type | Method and Description |
---|---|
void |
update()
Updates this branch from the home object.
|
getAreaPoints, getAreaPoints, getContext, getContextTexture, getHome, getHomeTextureClone, getMaterial, getSelectionAppearance, getShape, getTextureAttributes, getTextureAttributes, getTextureAttributesFittingArea, getUserPreferences
cloneNode, compile, detach, pickAll, pickAll, pickAllSorted, pickAllSorted, pickAny, pickAny, pickClosest, pickClosest
addChild, getAllChildren, getAlternateCollisionTarget, getChild, getCollisionBounds, indexOfChild, insertChild, moveTo, numChildren, removeAllChildren, removeChild, removeChild, setAlternateCollisionTarget, setChild, setCollisionBounds
cloneTree, cloneTree, cloneTree, cloneTree, cloneTree, cloneTree, duplicateNode, getBounds, getBoundsAutoCompute, getCollidable, getLocale, getLocalToVworld, getLocalToVworld, getParent, getPickable, setBounds, setBoundsAutoCompute, setCollidable, setPickable
clearCapability, clearCapabilityIsFrequent, duplicateSceneGraphObject, getCapability, getCapabilityIsFrequent, getName, getUserData, isCompiled, isLive, setCapability, setCapabilityIsFrequent, setName, setUserData, toString, updateNodeReferences
public Room3D(Room room, Home home, boolean ignoreCeilingPart, boolean waitTextureLoadingEnd)
room
.public Room3D(Room room, Home home, boolean ignoreCeilingPart, boolean ignoreDrawingMode, boolean waitTextureLoadingEnd)
room
.public Room3D(Room room, Home home, UserPreferences preferences, java.lang.Object context, boolean ignoreCeilingPart, boolean ignoreDrawingMode, boolean waitTextureLoadingEnd)
room
.public void update()
Object3DBranch
update
in class Object3DBranch
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Distributed under GNU General Public License