Joined: May 28, 2015
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Re: YafaRay rendering plug-in
@Puybaret
The version 1.4.4 fixes some kind of shadows that could appear on some complex flat surfaces with the version 1.4.3 of the plug-in, like on the door of the dishwasher in the following image.
The problem is not seen with the Ambient Occlusion lighting method but persists with Path Tracing.
Ambient Occlusion_Shadow Bias=0.005 - Ray Min Dist=5e-05 (auto)
Path Tracing_Shadow Bias=0.005 - Ray Min Dist=5e-05 (auto)
Same effect with the parameters: Shadow Bias=0.0005 (auto) - Ray Min Dist=5e-05 (auto).
This is actually a tradeoff on the parameter I changed in the previous version to avoid clear lines at the ceiling border. A few clear pixels may appear a little more in version 1.4.4 but this unwanted shadow line won't appear on this dishwasher (and other 3D objects, I hope).
France
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Re: YafaRay rendering plug-in
Thanks for your tests EnkoNyito. I think I'll simply try to improve the meshes on the model of this dishwasher in a future version of furniture libraries. If you or other users see some similar problems on some models available at the free 3D models page, please tell me so I can check them too. I'll make some additional tests on adv_min_raydist_value parameter, but feel free to make the adjustments you feel the best in your plug-in.
About the visibility of meshes in indirect rendering, sorry I have no idea at the moment. Maybe you could ask to the developer of YafaRay himself...
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Emmanuel Puybaret, Sweet Home 3D creator
Finland
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Re: YafaRay rendering plug-in
Do you have ideas on how to get gray wall renderings to represent the true color it would have? I'm trying to see whether I'd like to have the lighter gray on my walls or the darker one, but the darker shades of gray get rendered way too light (if you ask me ).
Here are the walls pre-rendered: Color L500 (RGB #A8AFB5): and color S500 (RGB #757B81):
Norway
Joined: Apr 18, 2014
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Re: YafaRay rendering plug-in
Agree with Hansmex.
I used a site like this https://www.magasindepeinture.ch/en/ncs-color-chart-online.html to find the right color combo for my studio. I sampled the color images, named them with the NCS code, applied them to my walls and made renderings. Having found the right ones, I gave the NCS code to the painters.
Joined: Jan 19, 2022
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Re: YafaRay rendering plug-in
Plugin seems to crash on both macOS Intel and macOS M1 with 6.6. Home renders correctly with SunFlow but no matter what dimensions I use it starts rendering but then crashes. Anyone else seeing this issue?
Path: /Applications/Sweet Home 3D.app/Contents/MacOS/SweetHome3D Identifier: com.eteks.sweethome3d.SweetHome3D Version: 6.6 (6600) Code Type: X86-64 (Native) Parent Process: launchd [1] User ID: 501
Date/Time: 2022-01-19 23:24:15.9346 +0800 OS Version: macOS 12.0.1 (21A559) Report Version: 12 Bridge OS Version: 6.0 (19P549) Anonymous UUID: 061D21FF-1D40-DCCA-7BA1-0F5EC4683531
VM Region Info: 0xc is not in any region. Bytes before following region: 4505481204 REGION TYPE START - END [ VSIZE] PRT/MAX SHRMOD REGION DETAIL UNUSED SPACE AT START ---> __TEXT 10c8c3000-10c8d6000 [ 76K] r-x/rwx SM=COW ...S/SweetHome3D
Italy
Joined: Nov 17, 2021
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Re: YafaRay rendering plug-in
Does this happen even with a very simple home (i.e. just 4 walls and floor), or is it specific to this file? In the second case can you upload the file somewhere and share the link?