UK
Joined: Jan 6, 2018
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New home with, hopefully curb appeal.
I wanted to do a building, which, as the topic says, has curb appeal, something you might just pause to look as as you passed. not sure i have managed to achieve that, it has ended up looking more like a town hall, but maybe as it develops. Anyway here are a few images.
Inside all that has been done is the floors and a staircase, i say all, but it took a while.
The handrail i made separately everything else is components straight from the library
Western Europa
Joined: Mar 29, 2014
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Re: New home with, hopefully curb appeal.
I only don't understand why did you need to design so many levels (according to your link)...
Perhaps : for a big familly, for a little Community, for the challenge… .
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Evil progresses when good people do nothing! --- SH3D 7.1 and nothing else - W11 64b in 4K
UK
Joined: Jan 6, 2018
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Re: New home with, hopefully curb appeal.
Hi VeroniQ Glad you liked it The levels between the main floors have on them various walls, for instance, level 7 has walls which form the risers for the middle section of stairs, they are roughly triangular, but to avoid using 2 boxes and a triangle, which would not texture evenly, i prefer to use a wall, also these levels have the floor depth set to 1 mm so the minimum wall height does not include a floor depth.
Switzerland
Joined: Aug 31, 2017
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Re: New home with, hopefully curb appeal.
I often use supporting levels like Mike does. For example my Luxemotor projects has 8 of them. I try to use the next deeper level as often as possible, but sometimes it's more comfortable to insert a supporting level, even on the same height if needed. This solution is easier to handle than grouping furniture, because for example hideing a whole level includes also the walls and floors on it and you can't do this with groups.
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Pascal
Denmark
Joined: Jul 7, 2013
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Re: New home with, hopefully curb appeal.
Nice work, again!
As for using levels, I absolutely agree. I use levels in SH3D the same way I use layers in Photoshop. It would be nice though, if we could group or link levels, and make snapshots of different level-configurations.