Denmark
Joined: Jul 7, 2013
Post Count: 635
Status:
Offline
Re: Background Pixelation
What is IBL lighting and where do you get it?
IBL ( Image Based Lighting) is using an image as a light source, instead of using the sun. The exact terminology (IBL) is not used here, instead it's called: Enhance external brightness, and can be selected as an option if you install ( or have installed) THIS plugin, which also offers some other tools for enhancing the rendering process.
Settings:
The best way to use this for your project is to apply a totally white texture ( not colour!) to your sky and ground.
You could also experiment with panel lights to further enhance your renderings.
UK
Joined: Apr 17, 2018
Post Count: 105
Status:
Offline
Re: Background Pixelation
Hi,
I installed Sweet Home 3D v6.0.
I chose a white texture for the ground and sky as suggested. I used white roughcast.
I checked the 'Enhance external brightness' box and set the time to 00:00 midnight and Q4, which it needs to be. As you can see from the rendered image, it is even worse than before and it took 10 times as long to render...51 minutes 40 seconds to be precise. Why it took that long I have no idea, it's not exactly very detailed.
France
Joined: Nov 7, 2005
Post Count: 9423
Status:
Offline
Re: Background Pixelation
I would suggest to create a large white zone around you building, and cut / paste everything else on top of that.
----------------------------------------
Emmanuel Puybaret, Sweet Home 3D creator