The length of objects such as railings or benches is not fixed. It is very painful to draw a suitable railing.
There are several ways but they are not perfect
1Tensile deformation
2Exceeded part cannot be cut 3Tensile deformation
It takes a new system to paint the railings easily. Pre-segmented dynamic object system!!!! Define parameters by changing part of the name in the model editing software
After pre-segmenting the 3D model .After the user changes the length of the object, the model is combined by software calculation!!!
The model is divided into 3 parts.
Combine these parts according to different situations
Combine these parts according to different situations
Model component layout The whole object consists of small objects. Small objects consist of smaller objects. Smaller objects consist of the left and right sides of the component. The whole object seems to be encoded. The advantage is that it greatly reduces the disk footprint of files, whether they are furniture libraries or SH3D files. After encoding and subtracting edges, the current file is at least 10 times smaller than the original file.Luxurious_ceiling_gypsum_line.sh3d file size is only 3.2MB!!!
It’s not for you to compress the file size of each piece of furniture to the limit, it is for you to support the user or the furniture library creator to split the compressed furniture.
Without a good method of compressing file size, there will be no good furniture library, without a good furniture library, the user experience will not be good.
I have said this before, the user's group furniture can be saved to the furniture library file. When you want to use it, just drag it from the furniture bar on the left side of the main interface to the floor plan.
If you can dynamically create complex coded group objects, that's the best thing to do. I think a lot of professionals are going to use Sweet Home 3D.