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Re: Light & textures - rendering examples of this and that.
Thank you again Cec, perfect, and the object "horizon", when reduced down to 11m or so, makes an excellent natural looking pond, double well done on that 1
Joined: May 28, 2015
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Re: Light & textures - rendering examples of this and that.
Working with SH3D for several years now, I have found that the SunSky is using the mediterranean colour scheme, no matter the settings of the compass: Wether you set your co-ordinates to Longyearbyen (Spitzbergen) or Nairobi (Kenya), the colour scheme of the SunSky remains the same. The SunSky is not taking the Rayleigh scattering into consideration.
It seems that Sunflow uses Rayleigh scattering for SunSkyLight but I also find that the blue color of the sky is not correctly rendered by day.
Here is a comparative test with a spherical lens when SunSkyLight is enabled for cities: - Longyearbyen, Spitzbergen (latitude: N 78.223; longitude: E 15.646; time zone: Arctic/Longyearbyen) - Nairobi, Kenya (latitude: S 1.299; longitude: E 36.859; time zone: Africa/Nairobi)
Denmark
Joined: Jul 7, 2013
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Re: Light & textures - rendering examples of this and that.
Hi Enko, thanks for your contribution here!
As far as I've read, nights in Longyearbyen are pitch black in the winter, and light as day in the summer. After studying some pictures on the net, I have tried to recreate summer skies for Longyearbyen and Nairobi.
A summer night/ day in Longyearbyen would look something like this:
A summer day in Nairobi should look something like this:
I'm not able to recreate your night sky images by using your coordinates and time zone settings. How did you do that?
Joined: May 28, 2015
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Re: Light & textures - rendering examples of this and that.
Hi Cecilia,
I'm not able to recreate your night sky images by using your coordinates and time zone settings. How did you do that?
I had used a beta version of the photo plug-in where sunSky was always activated regardless of the sun's position. The consequence is that the sky never becomes black, the blue color lightens until the middle of the night and darkens before sunrise.
Denmark
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Re: Light & textures - rendering examples of this and that.
Your suggestion was right, Enko, it was a Java-issue. After installing the latest java update, the problem is now gone! Tested again and again, same result.
Joined: May 28, 2015
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Re: Light & textures - rendering examples of this and that.
Your suggestion was right, Enko, it was a Java-issue. After installing the latest java update, the problem is now gone! Tested again and again, same result.