France
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Re: Sweet Home 3D 6.0
Hans, if you use the Linux version you should change the launch script to add -Xmx... max memory parameter. I'm going to set it to -Xmx2g in the final version of the 64 bit version.
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Emmanuel Puybaret, Sweet Home 3D creator
Netherlands
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Re: Sweet Home 3D 6.0
I just copied the new files in the beta-11 directory, thinking that was all I needed to do. I forgot that I needed the Xmx-thing to change memory usage.
Rest assured, I didn't hit myself overly hard. :-)
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Hans
Denmark
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Re: Sweet Home 3D 6.0
I have been doing some extensive testing of v6 β14 using OSX Mojave, and have found a couple of things I would like to mention:
1) β14 does not read textures correct for files created with older versions:
2) When importing furniture, the status of the Continue-button changes before the model has loaded.
3) When cancelling a rendering by mistake, the rendering just stops without offering a chance to reconsider your choice. It's very easy to cancel a render process unintentionally and loose hours of rendering, so this is important!
Netherlands
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Re: Sweet Home 3D 6.0
3) Rendering stopping without asking can happen also under other OS's, especially in the beginning of the rendering process.
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Hans
France
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Re: Sweet Home 3D 6.0
Cecilia, thanks for your report.
1) Could you send me a demo file with textures that don't behave as in version 5.7?
2) I don't think it's very serious, moreover in the 3rd step of the furniture import wizard.
3) The stop button starts to warn you once the rendering has already lasted 30s.
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Emmanuel Puybaret, Sweet Home 3D creator
Western Europa
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Re: Sweet Home 3D 6.0
Hi,
At this day, none problem with v6 beta14 !
1. Furniture import wizard : OK
2. Renderings with standard Q4 : OK.
with PVR 1.5 Q4 : OK (0 to 100%). => estimated time given at 1% : 08h23mn. => estimated time given at 2% : 07h01mn. => estimated time given at 3% : 08h13mn ???
.
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Evil progresses when good people do nothing! --- SH3D 7.1 and nothing else - W11 64b in 4K
Netherlands
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Re: Sweet Home 3D 6.0
3) The stop button starts to warn you once the rendering has already lasted 30s.
That's what I noticed, so no problem for me.
But... I did notice some strange behavior. When I make a quick render using Q1, I get a different picture from what I expect. (See screenshot). However, when I make the same render in Q3 everything is normal.
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Hans
new website - under constuction hansdirkse.info
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last edit by hansmex at Oct 6, 2018, 10:30:50 AM]