France
Joined: Nov 7, 2005
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Re: Sweet Home 3D 6.0
Here comes the version 6.0 Beta 13 which fixes how closed polylines are displayed in 3D view (they were wrongly filled). I distribute this small change mainly to let you compare renderings in the 3D view of Sweet Home 3D with the ones of the first update of Sweet Home 3D JS Viewer available here. The Beta version of the Viewer comes with a copy of a the special demo file NewFeaturesV6.sh3d which shows the new features of Sweet Home 3D 6.0 in the 3D view, as seen below.
You may also test this demo file on sweethome3d.com server here. I tested it with Firefox, Chrome, Edge, Internet Explorer 11, Safari under Windows and macOS, but please report if you find some issues on your own files. Note that if you want to test your HTML files with the new JavaScript files, you'll have to add the line:
Hans, I'll see if I can adjust the location of the text in the plan when alignment is changed. The problem is that the text can change also at the same time, and the user should have an expectable result.
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Emmanuel Puybaret, Sweet Home 3D creator
Joined: May 12, 2013
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Re: Sweet Home 3D 6.0
Quite a set of features! Much looking forward to the final release. For the fun of it, I opened the viewer quickly in the browsers at hand: Windows 32: - SeaMonkey 2.49.4 - IE 11.0.9600.19130 - update 11.0.85 - Opera 55.0.2994.61 - Firefox 62.0.2 (32-bit) Android: - Opera 34.0.2044.98679 - Chrome 69.0.3497.100 Seemed to work perfectly everywhere but Chrome for Android, but that is an old installation. File opens, seemed to zoom, but could not move/rotate.
Netherlands
Joined: Sep 26, 2009
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Re: Sweet Home 3D 6.0
I can't use the *.jnlp of course, but I played with the test file you provided.
The reason why I wanted the text to have a fixed place, was the fact that I read in the forum that many people use SH3D to obtain a building permit. In such cases it would be interesting to have a fixed text block at the right or in the bottom right, where all the drawing info goes.
Of course, if I add or delete text the text block changes in size. Preferably, for latin script, the text block should be fixed at top-left, for arabic script at top-right.
Netherlands
Joined: Sep 26, 2009
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Re: Sweet Home 3D 6.0
After reading Cecilia's posts about horizons, skies and backgrounds, I decided I had to try it out for myself. It works very nice.
Two things: 1 - I find the % for the X-offset confusing, and would prefer degrees for orientation. 2 - I noticed that in the Sky-Texture dialogue, the program doesn't remember the search text, as it does in other texture dialogues.
France
Joined: Nov 7, 2005
Post Count: 9430
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Re: Sweet Home 3D 6.0
Thanks for your tests and feedback. The JS viewer simply needed an additional touch-action: none style property to work correctly under Android. I fixed it in the online version here. By the way, I also checked the JS viewer works correctly under iOS.
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Emmanuel Puybaret, Sweet Home 3D creator
Denmark
Joined: Jul 7, 2013
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Re: Sweet Home 3D 6.0
V6 beta 11 is working like a dream on OSX Mojave. Rotating the sky is fast and looks perfect in the preview window, but it seems using a rotated sky and light panels in the same project makes it impossible to render both at the same time:
France
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Re: Sweet Home 3D 6.0
Thanks for your report. The last image shows a rendering made with Enkonyito's plugin that doesn't take into account the rotation of the sky. He probably waits for the final release of Sweet Home 3D 6.0, to publish an update...
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Emmanuel Puybaret, Sweet Home 3D creator
Joined: May 28, 2015
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Re: Sweet Home 3D 6.0
He probably waits for the final release of Sweet Home 3D 6.0, to publish an update...
Indeed, although I started to integrate in the 1.6 beta version of the plug-in the changes made to SH3D-6.0Beta, the final release of the plug-in will be available only after that of SH3D-6.0.
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EnkoNyito
This version brings translation updates in Portuguese, Spanish, Italian, Dutch, Swedish, Bulgarian, Greek, Russian, Vietnamese, Chinese and Japanese, including the translation of the 2 new options in Windows installer. Among small fixes, it brings also an update of Java 3D which new version 1.6.1 brings support for HiDPI screens when Sweet Home 3D runs with Java 10+. That's the reason why I provide also the JAR Executable version SweetHome3D-6.0.beta14.jar (25 MB) to let you test it with Java 10 or Java 11 under Windows or Linux, if you have a HiDPI screen (Java 3D doesn't work with Java 10 under macOS yet). I hope to get the 4 missing translation updates soon to release the final version 6.0 afterwards.
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Emmanuel Puybaret, Sweet Home 3D creator