Joined: May 28, 2015
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Re: Photo-video rendering plug-in
@Dmitriy_the_Wombat
Since Sweet Home 3D 7.0, light panels are available in the LightShapes library by Emmanuel Puybaret (Invisible light panel) and the OtherLightTypes-1.5 library by myself (Unviewable panel - permanent). These can be used with Sweet Home 3D's default photo panel and photo plug-in. Consider uninstalling older versions of libraries if they are not replaced automatically.
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EnkoNyito
Hungary
Joined: Oct 21, 2016
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Re: Photo-video rendering plug-in
I'm joining, I'm having the same problem and I'm looking for a solution too. Rendering with light bodies. In the designs I made a few years ago, the light panels appear strangely on the render images, whether visible or invisible, or of any shape, a small ball of light or a dark circle appears in the middle in each case. Of course, the sh3d version changed in the meantime. Now 7.2 and the latest plugins.
What can I do like this? 1. Should I go back to version 6.6 (on one of my PCs), but I don't remember what light kit is needed? 2. Should I replace the lighting bodies one by one with the new verzo lights (light panels), which is not a small job? 3. Or something else?
Now I'm at a loss, is there a good solution for this? Thank you!
Joined: May 28, 2015
Post Count: 607
Status:
Offline
Re: Photo-video rendering plug-in
I'm joining, I'm having the same problem and I'm looking for a solution too. Rendering with light bodies. In the designs I made a few years ago, the light panels appear strangely on the render images, whether visible or invisible, or of any shape, a small ball of light or a dark circle appears in the middle in each case. Of course, the sh3d version changed in the meantime. Now 7.2 and the latest plugins.
What can I do like this? 1. Should I go back to version 6.6 (on one of my PCs), but I don't remember what light kit is needed? 2. Should I replace the lighting bodies one by one with the new verzo lights (light panels), which is not a small job? 3. Or something else?
Now I'm at a loss, is there a good solution for this? Thank you!
@Karoly
If you want to keep the old light panels (not using the lightSourceMaterialName# property) from your previous projects, you must use a compatible version of the plug-in, i.e. before PhotoVideoRendering-2.5 . Even though it works with Sweet Home 3D 7.2, you won't benefit from the latest fixes or improvements.
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EnkoNyito
France
Joined: Nov 7, 2005
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Re: Photo-video rendering plug-in
Enkonyito, it's great you could adapt your plug-in to the way light panels are handled in version 7.0. But I wonder if it would have been possible to keep backward compatibility with the first light panels you created, because I fear that the issues reported by the Dmitriy_the_Wombat and Karoly may happen to more users. What do you think?
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Emmanuel Puybaret, Sweet Home 3D creator
Joined: May 28, 2015
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Re: Photo-video rendering plug-in
Emmanuel, I had started working on simplifying the public version of the plug-in so that its use was close to the software while keeping the most useful additional options.
As the next version will no longer manage my variable lights (automatic and daylight) because they are too complex, it would be possible to ensure backward compatibility with other old light panels.
I could then publish a beta version in case the next version of Sweet Home 3D makes changes in the photo-video rendering unless this is not planned.
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EnkoNyito
Joined: May 28, 2015
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Re: Photo-video rendering plug-in
Backward compatibility with my old light sources can be tested with this PVR-beta-2.8 version.
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EnkoNyito
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[Edit 1 times,
last edit by enkonyito at Mar 10, 2024, 3:41:45 AM]
Hungary
Joined: Oct 21, 2016
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Re: Photo-video rendering plug-in
Thanks Enko, I'm starting to see more clearly! I run SH3D on two PCs with similar capabilities, version 6.6 on one and version 7.2 on the other. Everything is fine, so I can run my older and newer designs and modify them as I want. Maybe later I will also try the suggestion regarding the 7.2 version.
Joined: Mar 23, 2020
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Re: Photo-video rendering plug-in
Good Day l just wish to note that the plugin is capable of rendering at very large resolutions uoto 16384x16384 pixels 😊 (I just needed to recompile the source to increase the spinner max range to 16384 from 10000 pixels). Thank you
---------------------------------------- Windows 64bit | Intel i7 | 8GB Ram | SH3D 7.5 + Plugins