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Re: Export to HTML5 plug-in
@vlycop You must use a plug-in which uses some data that the plug-in may not be able to handle.
@Keet In project SweetHome3DJS, you should remove the lines 375 to 391 in build.xml and run Ant viewerBuild target.
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Emmanuel Puybaret, Sweet Home 3D creator
Netherlands
Joined: Apr 8, 2022
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Re: Export to HTML5 plug-in
@Keet In project SweetHome3DJS, you should remove the lines 375 to 391 in build.xml and run Ant viewerBuild target.
Unfortunately I don't have the build environment for this...
---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects
France
Joined: Nov 7, 2005
Post Count: 9430
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Re: Export to HTML5 plug-in
I can send them to you if needed. If it's for debugging purpose, you should know that debuggers in browsers let you unminify code. It won't rename local variables to their original name but it's most of the time enough to find bugs.
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Emmanuel Puybaret, Sweet Home 3D creator
Netherlands
Joined: Apr 8, 2022
Post Count: 1450
Status:
Offline
Re: Export to HTML5 plug-in
I can send them to you if needed. If it's for debugging purpose, you should know that debuggers in browsers let you unminify code. It won't rename local variables to their original name but it's most of the time enough to find bugs.
If you could I would very much appreciate it. You have my email. Thank you in advance!
---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects