Index  | Recent Threads  | List Attachments  | Search
 Welcome Guest  |  Register  |  Login
Login Name  Password
 

Sweet Home 3D Forum



No member browsing this thread
Thread Status: Active
Total posts in this thread: 2
[ Jump to Last Post ]
Post new Thread
Author
Previous Thread This topic has been viewed 5471 times and has 1 reply Next Thread
santbose
Member



India
Joined: Jan 12, 2015
Post Count: 62
Status: Offline
Reply to this Post  Reply with Quote 
sky texture

How can I make a sky texture 360* so that when I use the texture for 3D view, it is not tiled or does not repeat.

Thanks in advance confused
[Aug 12, 2015, 6:20:31 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
okh
Advanced Member




Joined: May 12, 2013
Post Count: 1545
Status: Offline
Reply to this Post  Reply with Quote 
Re: sky texture

Sky textures do not tile/repeat anyway. You can typically use a wide texture, where the bottom will stretch around the horizon and the top meets at zenith. More in these threads.

5976 Add horizon
5533 Floor Texture - Adjusting Problem

ok
[Aug 12, 2015, 11:04:12 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
[ Jump to Last Post ]
Show Printable Version of Thread  Post new Thread

  Get Sweet Home 3D at SourceForge.net. Fast, secure and Free Open Source software downloads  
© Copyright 2024 Space Mushrooms - All rights reserved