FRANCE
Joined: Sep 9, 2014
Post Count: 3
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Lost textures when reopening a file with .obj imported piece of furniture
Hello,
I export an object in .obj from DAZ Studio. I get: .obj, .mtl files and texture file in a MAP folder. I 'zip' them all. I import it into SH3D (and put it in the library). Everything is ok when rendered.
I save, close and reopen the SH3D file: my object appears now 'white' (no more textures).
If I put on scene a new instance of my object from the library, this instance has the right textures... and lose them if I save, close and reopen the file...
France
Joined: Nov 7, 2005
Post Count: 9426
Status:
Offline
Re: Lost textures when reopening a file with .obj imported piece of furniture
I get: .obj, .mtl files and texture file in a MAP folder.
Texture images are not supposed to be in a subfolder of the folder where the OBJ and MTL files are. To fix this issue, remove texture images from MAP subfolder and edit MTL file to remove the text "MAP/" or "MAP\".
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Emmanuel Puybaret, Sweet Home 3D creator