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marqox
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Re: 3D view wall color problems

Thanks Hal. Now I see my screenshot were a little oversimplifying, I made it just for better explanation. We don't want yellow floor (for sure, then we could be crazy, with yellow floors and yellow walls smile )

Here is the real-thing what we are trying to arrange - white kitchen, connected with living room, and trying to make some glass and walls of same yellowish color to "connect the space" better:
http://postimg.org/image/fjz2embvr/
http://postimg.org/image/i824k2tfn/

Above images are with about 70% general light brightness set. I can't get away from that green look on this.
[Jun 26, 2013, 9:16:17 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
hal9000
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Re: 3D view wall color problems

Seriously, I see it yellow and dark yellow. Are you sure your monitor is correctly calibrated?

In your images I find more "annoying" the bright yellow parts than the dark ones. I think you should try to use a less saturated yellow, making it lighter by adding a bit of blue.
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If a long walk every day were healthy, mailmen would be immortal. tongue
[Jun 26, 2013, 12:13:43 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
hal9000
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Re: 3D view wall color problems

Another thing that you could do is put some "white light sources" (they are just light, not a visible object), making it rather big (for example one on each compartment of the shelf, making each the same size than the compartment to reduce the circular illuminated spot) and give them very little percent of illumination, so it just reduces the shadow to an acceptable level.

Not sure if it will work, but you can try.
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If a long walk every day were healthy, mailmen would be immortal. tongue
[Jun 26, 2013, 12:47:29 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
marqox
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Re: 3D view wall color problems

Thanks Hal for bearing with me on this one. Will try with your suggestions.
Just to be clear on yellow/green comparison, here, I've added an RGB 255,255,0 square to the images with Paint.NET. This square is yellow and walls are greenish (according to my wife, and that is the most important judgement smile)
http://postimg.org/image/wt43w3sov/
http://postimg.org/image/xervsgzw5/

Regarding monitors, now you mentioned it, just tried it on 3 different monitors, actually there is some difference on how "well" they show this 255,255,0 yellow (and depending on Color Intensity Preset Mode). But walls from Sweet Home are "greenish" everywhere.
[Jun 26, 2013, 2:13:55 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
hal9000
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Re: 3D view wall color problems

Just to be clear on yellow/green comparison, here, I've added an RGB 255,255,0 square to the images with Paint.NET. This square is yellow and walls are greenish (according to my wife, and that is the most important judgement smile)


Well that's because you're adding a pure 255,255,0 square while the yellow rendered by SH3D is shadowed, but if you use a program which let you take the colour from a pixel and see the values you'll find that it's using the same (or almost the same) values for RG and 0 for B, but of course these RG value is lower so it looks darker, but still yellow.

To me it look right, but if you (or your wife, tongue) don't like that way is your preference of course.

Anyway, forgot about the "one light on each compartment" solution, as I tried myself and it doesn't look right. But then I tried something which may work (not sure because I tried with a simple scene and it may look wrong with a complex one). The thing is as simple as take the "flashlight" object put it at mid elevation just in front of the virtual visitor (close enough so it cannot be seen) pointing forward to where the visitor is looking at, and with the light at 100% (you may adjust it lower if it's too bright).
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[Jun 26, 2013, 2:35:09 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
fortytwo
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Re: 3D view wall color problems

Hey Hal,
Any thoughts on the images I posted? I seem to be having a different issue than marqox. My color difference are much more drastic than just the shadows.

Thanks!
[Jun 28, 2013, 10:46:53 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
hansmex
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Re: 3D view wall color problems

Judging by the stripes in the first picture, my guess would be that you have two walls overlapping each other. Delete the wall to check that there isn't another wall on the same spot.

Hans
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[Jun 29, 2013, 3:21:07 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
fortytwo
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Re: 3D view wall color problems

Judging by the stripes in the first picture, my guess would be that you have two walls overlapping each other. Delete the wall to check that there isn't another wall on the same spot.

Hans


Ah ha! This was exactly the problem. Thanks Hans!
[Jun 29, 2013, 5:50:15 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
diwali
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Re: 3D view wall color problems

Hello Hansmex
These two walls are obviously not overlapping.
They are supposed to be both yellow.
It seems that walls drawn vertically in the plan can't get the right colors.
This is a real problem.
Thanks for your help

[Sep 1, 2013, 1:50:07 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
hansmex
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Re: 3D view wall color problems

The difference in colour comes from the shading that the renderer applies. It's an imitation of what naturally occurs.
If you rotate your design using the compass, you will see that the yellow wall becomes greenish and the greenish wall will become yellow.

Hans
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[Sep 1, 2013, 3:12:41 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
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