Index  | Recent Threads  | List Attachments  | Search
 Welcome Guest  |  Register  |  Login
Login Name  Password
 

Sweet Home 3D Forum



No member browsing this thread
Thread Status: Active
Total posts in this thread: 6
[ Jump to Last Post ]
Post new Thread
Author
Previous Thread This topic has been viewed 3396 times and has 5 replies Next Thread
negrito211
Newbie




Joined: May 30, 2010
Post Count: 3
Status: Offline
Reply to this Post  Reply with Quote 
confused texture adding to funiture (please help)

i just have a question. im importing tv's and bookshelf's and things with multiple colors in them ,when i go to the website to download it its perfect with all the colors and textures etc but when i import it it might be just gray or something, and if the open the zip folder there are a bunch of textures.jpg in the file.my question is how do i apply them all? cause i can only apply one texture or color at any given time, or am i doing something wrong? let me give an expamle. i have a palm tree i have imported, i want the bottom have brown with the wood texture and i want the top green with leaf texture i do i do that?

is it because at first when i was importing them i would unzip the file and just take out the .dae file move it to a different folder etc and then import is that incorrect?
[Jun 24, 2010, 6:58:40 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
hansmex
Advanced Member
Member's Avatar

Netherlands
Joined: Sep 26, 2009
Post Count: 4002
Status: Offline
Reply to this Post  Reply with Quote 
Re: texture adding to funiture (please help)

Negrito:

The reason for the misbehaviour of your models lies in the fact that there seem to be different "dialects" of the OBJ-format description. Some programs add code in a "dialect" that is incompatible with the SH3D "dialect".

You will have to import your models in a program like Art of Illusion or Blender. There you can apply different textures to each part of your model(s). After doing that you export the model again in a format that SH3D can read.

Sometimes importing the model in AOI or Blender and saving/exporting it again is enough to correct a misbehaving model.

Hans
----------------------------------------
Hans

new website - under constuction
hansdirkse.info
[Jun 24, 2010, 7:23:02 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Puybaret
Expert
Member's Avatar

France
Joined: Nov 7, 2005
Post Count: 9426
Status: Offline
Reply to this Post  Reply with Quote 
Re: texture adding to funiture (please help)

Hans, negrito211 is speaking about DAE file so it's not a story of OBJ dialects. wink
negrito211, please post here links to the web pages of the 3D models that you didn't succeed to import. From version 2.5, you should be able to import almost any DAE/Collada file in Sweet Home 3D.
----------------------------------------
Emmanuel Puybaret, Sweet Home 3D creator
[Jun 24, 2010, 8:34:54 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
hansmex
Advanced Member
Member's Avatar

Netherlands
Joined: Sep 26, 2009
Post Count: 4002
Status: Offline
Reply to this Post  Reply with Quote 
angry Re: texture adding to funiture (please help)

Negrito, Emmanuel:

I think it's time I have my eyes checked...

Hans
----------------------------------------
Hans

new website - under constuction
hansdirkse.info
[Jun 24, 2010, 9:14:28 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Puybaret
Expert
Member's Avatar

France
Joined: Nov 7, 2005
Post Count: 9426
Status: Offline
Reply to this Post  Reply with Quote 
Re: texture adding to funiture (please help)

Maybe it's because dae was written with lower case letters! laughing laughing
----------------------------------------
Emmanuel Puybaret, Sweet Home 3D creator
[Jun 24, 2010, 9:28:26 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
hansmex
Advanced Member
Member's Avatar

Netherlands
Joined: Sep 26, 2009
Post Count: 4002
Status: Offline
Reply to this Post  Reply with Quote 
Re: texture adding to funiture (please help)

No, I just missed reading the last line. I'm a hasty person, always want to do things fast. In business/work that's (in general) an advantage, but when it comes to details, I should teach myself to read things twice :-)
----------------------------------------
Hans

new website - under constuction
hansdirkse.info
[Jun 24, 2010, 9:43:03 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
[ Jump to Last Post ]
Show Printable Version of Thread  Post new Thread

  Get Sweet Home 3D at SourceForge.net. Fast, secure and Free Open Source software downloads  
© Copyright 2024 Space Mushrooms - All rights reserved