Since you can't add a custom property that is preserved when you save the file in the library editor I wondered if there are other properties that are supported?
Second question: How do you remove a planicon other than manually editing the properties file and removing the image from the .sh3f zip?
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Re: Furniture Library Editor 2.0
Since you can't add a custom property that is preserved when you save the file in the library editor I wondered if there are other properties that are supported?
No it's the only supported properties for a library. Custom properties are for pieces of furniture, not the library itself.
How do you remove a planicon other than manually editing the properties file and removing the image from the .sh3f zip?
Sorry, there's no other way for the moment. I simply didn't think about it when I programed this feature.
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Emmanuel Puybaret, Sweet Home 3D creator
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Re: Furniture Library Editor 2.0
Would it be possible to have the Furniture Libary Editor generate a new catalog icon when you rotate the preview icon in the modify dialog? Every property is correctly saved except a change in the perspective of the preview icon.
I know I can set a custom icon but that seems a little overkill. In most cases a simple replace with the preview that is shown is sufficient (unless of course a custom icon is set).
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Re: Furniture Library Editor 2.0
This feature already exist. I've used for the molding library.
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Re: Furniture Library Editor 2.0
This feature is available when the icon property is not modifiable in the preferences panel. See also the post about version 2.0.
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Emmanuel Puybaret, Sweet Home 3D creator
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Re: Furniture Library Editor 2.0
Aha, that solves my problem. I'm glad that the option is already available. I had no idea that it depended on the modifiable setting of the icon. Seems reasonable though. Thank you.
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Furniture Library Editor Bug
Emmanuel, in another thread concerning lightsources you stated this:
You can already have more than one material listed in the lightSourceMaterialName# property. Just separe them with one or more spaces.
Unfortunately there's a bug in the Library Editor (v2.0) that prevents this from working correctly.
I add two lightsource material names: "UpLight DownLight" (without the quotes). I save and import the library but when I render a photo only the last light shows. (When I switch the order of the lights the other one is the only one that shows.) I go back to the library and when I modify the object with two light sources I see that the Library Editor has added a comma between the two light sources. Even worse, when I save again without changing anything another comma is added after the first. With every save another comma is added.
I assume that adding the comma is not supposed to happen and that is the cause of only accepting the last light source.
ETA: In the Home.xml file both lightsources are correctly listed:
ETA 2: When I manually remove the comma in the library properties file both lights work. It is definitely just the Library Editor that writes a comma where it shouldn't. And keeps writing it with every save.
ETA3: Further investigation shows that saving the library adds the comma to all objects with multiple lightsources listed. This means it's not when you save the object with multiple lightsources but when you save the library itself.
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[Edit 3 times,
last edit by Keet at Jul 14, 2024, 10:00:14 AM]
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Re: Furniture Library Editor Bug
Thanks Keet for reporting this issue. I fixed it and the correction will be available in the next version.
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Emmanuel Puybaret, Sweet Home 3D creator
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Re: Furniture Library Editor Bug
Not a bug but a nuisance: After I open and close the preferences dialog all columns are perfectly sized to the width of the contents. It would be nice if this also happended when you open the library. Currently I abuse the open and close of the preferences dialog because that's easier than resizing each column to fit the contents but it should resize by default.
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