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cedricvale
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smile Tips for Making Small Rooms Look More Spacious in Sweet Home 3D

Hi everyone,

I'm interested in how people approach designing smaller rooms in Sweet Home 3D so they feel open and comfortable without looking unrealistic.

When planning a small bedroom or living room, do you usually start with furniture placement, wall colours, lighting or window positions? I'm also curious whether using mirrors, lighter finishes and less bulky furniture makes a noticeable difference in the final render.

Are there any useful techniques or common mistakes to watch out for when arranging furniture in a limited space?

I'd appreciate any suggestions from people who have worked on small-room designs.
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