Netherlands
Joined: Sep 26, 2009
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Re: Window shapes
Vaughan:
If you check the List Attachments you will find there a series of transparent boxes. If you check the OBJ en MTL files with a text editor, you will see how the transparency works.
From the 3D Models section you can download a cylinder or triangle, which you can then give the desired transparency. You will probably have to rotate the model while importing it, so that its orientation matches your needs.
With these new glass objects you can start building your special windows. For this you can use a program like Blender, Misfit 3D or Art of Illusion.
Hans
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Hans
Australia
Joined: May 4, 2010
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Re: Window shapes
Thanks Hans,
I managed to get a visualisation by using box and triangle shapes coloured black to represent the windows.
I have been working on modelling the interior of the main living area in my house (where a large wall is soon to be removed). The results of the Sweet Homes product have been very good.
Here is the room with a flat ceiling (I am modelling with sloping ceilings presently): Thanks Hans,
I managed to get a visualisation by using box and triangle shapes coloured black to represent the windows.
I have been working on modelling the interior of the main living area in my house (where a large wall is soon to be removed). The results of the Sweet Homes product have been very good.
Here is the room with a flat ceiling (I am modelling with sloping ceilings presently):
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Australia
Joined: May 4, 2010
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Re: Window shapes
For those interested...!! Here are some more internal pics:
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Australia
Joined: May 4, 2010
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Re: Window shapes
I have also been experimenting with resizing cabinets etc to create a kitchen layout.
This has already led to my wife changing her mind on some design points!! In the picture below, I used a mirror as the glass splash-back and changed to texture to a water droplet that I downloaded.
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Australia
Joined: May 4, 2010
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Re: Window shapes
By the way, in the kitchen model above, I used a box with th marble texture form the library afor the benches.
The main room also has a sloping cathedral ceiling and it was trying to get lights on the sloped celing that led me to this forum! There is another thread I started on the forum involving lights and sloping celiilngs - maybe I sould have posted this there.
In the pics below, you will see that the light on the celilng does not activate one the celiing is sloped. In the seceond picture, there are light sources attached (randomely at the moment!) to the sloped ceiling to light the floor area below. These light sources were lifted out of a light test room linked on one of the forums. (I think Hans drew the test room?)
The luminosity is lower than the standard ceiling light (I experminetd with sizing the light - made no change - but I will place multiple lights to mimic the actual room lighting scheme.
In the pics below, I have used a box to replicate the beam that wil be placed where there is presently a wall.
As you can see - I am enjoying using the software! Well done to the developers!
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(In the second pic, I used the advanced render tool (very nice Emmanuel!) to turn off the ceiling lights and activate 'lamps'.
I have also installed the advanced render 1.2 and am experimenting with the sunlight positions.)
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(In the second pic, I used the advanced render tool (very nice Emmanuel!) to turn off the ceiling lights and activate 'lamps'.
I have also installed the advanced render 1.2 and am experimenting with the sunlight positions.)
France
Joined: Nov 7, 2005
Post Count: 9423
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Re: Window shapes
Thank you for all these images Vaughan. I'm glad Sweet Home 3D helps you to figure out how to modify your home.
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Emmanuel Puybaret, Sweet Home 3D creator