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AfroPope
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What Is Meant by "Origin" When Creating a Floor Plan?

Hi all,

I am hoping to use SH3D to plan out some pretty basic rearrangements and redecorations of my apartment, and maybe help family out with the same.

Unfortunately, where we live does not require blueprints to be kept on file with the government for more than ten years, and all of our homes/apartments are more than ten years old. This means I'm having to get a bit creative.

In the case of my apartment, I have a very small (640x480) image of the floor plan from the complex's website that I am trying to use as a layout, as discussed in the tutorial here: https://www.sweethome3d.com/userGuide.jsp

However, I do not understand what is meant by "define the origin." In my head, the "origin" should be approximately the center of the apartment, but it looks like other folks are using the top left corner of their living space.

What exactly is the "origin," and does it really matter?

Thanks!
[Sep 5, 2025, 12:12:22 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Keet
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Re: What Is Meant by "Origin" When Creating a Floor Plan?

Like you already determined, it's a matter of interpretation.
I assume you want to use your image to set as a background image to make it easier to draw your walls. The origin you set when adding the background image is the top-left corner of the image.
That said, it's not really easy and certainly not very accurate when you draw walls according to the background image. Use it as a guideline but don't use the background image as the exact measurements of your apartment. You are better of by measuring your walls and use those numbers to first create the outside walls and then fill in the interior walls. When you have the outside walls (4 in a rectangle?) you can select them and move them so the center of your apartment is at 0,0. You are probably faster and certainly more accurate if you do it this way.
I rarely use a background image but when I do I often place it away from the work area around 0,0 so I can use the image for reference, not to place the walls.
When you place walls remember that the coordinates used for walls are in the center of the ends. If you are using the inside room measurements you will have to take the wall thickness into account and move them accordingly.

Dorin created a post where he gives some useful tips to accurately place walls and calculate distances: https://www.sweethome3d.com/support/forum/viewthread_thread,9807#46003
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