MarioSambol
Member
Croatia
Joined: Jan 14, 2025
Post Count: 40
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Re: Changing coordinate reference of object to its corner
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Dorin, although the title of the topic says one thing, I didn't mean changing the position of the pivot point, in my opinion there is no particular reason or need for that. Currently, when you select an object on the scene, the pivot point is in the center of the object, which is fine. Small icons appear that indicate the rotation, elevation, size of the object, but there is no icon for manipulating when moving the object in space. Currently, the movement of the object is always simultaneous along two axes. It is not possible to move or duplicate an object only along the x or y axis or the z axis. Exactly what you showed in the picture is what I would like. Coordinate system handles in the 2D and 3D windows. This would make it easier to move and duplicate the object along any of the x,y,z axes. As for precision, you can always specify values numerically. That's all I was talking about. For the example of the oval office, of course, a plugin would be needed, but I don't think there is a need for that to work in the basic program.
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[Feb 20, 2025, 11:22:20 AM]
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