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JonnyD
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Re: Happy New Year!

Hey Keet - any chance you could create some high oven units - single/double etc? I’ve had a go by combining some of your existing furniture but they don’t quite work 😁
[Jan 3, 2025, 7:48:31 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Keet
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Re: Happy New Year!

These are already in development. Actually the cabinets are already finished but not the appliances to put in them.
I added the 2 high cabinets to the Kitchen2 library, one with a closed front and one with a framed front. There are many applicances available online or you can use a screenshot as a texture on a box to place in the fronts.
Look at the image on the Kitchen 2 page on dodecagon.nl for an example.
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[Jan 3, 2025, 6:11:57 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
JonnyD
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Re: Happy New Year!

Thank you!
[Jan 3, 2025, 6:52:39 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Keet
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Re: Happy New Year!

@Shralen

Except the refrigerator and the oven model, everything else was made with the new Kitchen library.
Looking good! I don't know if you noticed but the library also has separate borders you can use for the island. They are specifically there for custom additions.
If you have your catalog set as searchable list use the keywords "dodec 2 border". ("2" to avoid the borders for Kitchen 1.)
With those keywords you can also see the end cap for the side of the border of the most left cabinet. Notice the description when you hover over the end cap item. It tells you the alignment numbers.
A side border can finish the right side of the dishwasher.

Island tip: you can place cabinets back-to-back to create an island with doors/drawers. Fill in the counter top sides with side-borders.
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Dodecagon.nl
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[Jan 3, 2025, 9:32:04 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
JonnyD
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Re: Happy New Year!

I don’t seem to be able to download Kitchen 2. - is it just me?
[Jan 4, 2025, 9:19:34 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
JonnyD
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Re: Happy New Year!

Ignore me - it’s working,
[Jan 4, 2025, 9:23:31 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Shralen
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Re: Happy New Year!

I don't know if you noticed but the library also has separate borders you can use for the island. They are specifically there for custom additions.

Yeah, I noticed the borders, but didn't use them. I even made them invisible on all the furniture present in the image. I find them a bit odd, like why does the border go above the counter top? (Could be just me not used to see this kind of design on a border XD)
The one I'm more used to seeing have more of a rounded end. Like a Quarter Round or Half Bullnose.

Island tip: you can place cabinets back-to-back to create an island with doors/drawers. Fill in the counter top sides with side-borders.

Actually, I miss used the word 'island' furniture is more like a bar (not sure of the word). Doors/drawers on one side, and a place for stool or high chair on the other side.
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I'm more comfortable writing in English, but I can also write in French.
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[Jan 5, 2025, 2:22:49 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Keet
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Re: Happy New Year!

Yeah, I noticed the borders, but didn't use them. I even made them invisible on all the furniture present in the image. I find them a bit odd, like why does the border go above the counter top? (Could be just me not used to see this kind of design on a border XD)
The one I'm more used to seeing have more of a rounded end. Like a Quarter Round or Half Bullnose.
The border sticks out above the top as a water barrier to avoid running of the counter. A very common design for kitchen counter tops.

A little insight in the problems you can encounter with custom designing furniture:
Not to put up any hopes, but I do have a partial set with a nose instead of the current border. The problem I have is that the nose for the corner cabinet with the 45° front needs to stick out to the sides to get a correct cut with cabinets placed beside it. A sticking out nose changes the bounding box (width/depth). This in turn makes it that you can't align the corner cabinet with other cabinets without manually moving the cabinet. Another problem is that you can't simply put a nose to the side of the cabinet if it is the last cabinet in line. It doesn't fit correctly. That could be fixed but it would destroy the correct cut for an inner corner. A chicken-egg problem.
And then there is the problem "where does it end"... Another set with different handles? One for each type of border and each handle? With handles it could be solved with adding multiple handles and the user makes all but one type invisible. That will significantly increase the model sizes and won't work for the borders.
As you can see creating custom furniture is a 'little' more than putting together a few boxes smile It takes a lot of time and effort.

In real life a counter top (with border) is not part of the cabinets but a custom fit when all cabinets are in place. For a Kitchen library that is useless considering the different corners, sink cutouts, etc.

If you want a nose instead of the current border I suggest you use a resized and rotated half-clinder (available in the Shapes library) and create such a custom nose. With a simple U shaped kitchen you would only need three long noses (one more if you have the 45° corner cabinet).
I'll see if I can put together a library with just the replacement noses I have. That way they will texture correctly, it has a rounded nose corner, and all have the correct elevation when added in the 2D view.


On the Kitchen 2 download page there is now an extra library with replacement noses.
.
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Dodecagon.nl
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[Edit 1 times, last edit by Keet at Jan 5, 2025, 1:59:41 PM]
[Jan 5, 2025, 12:57:16 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Shralen
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Re: Happy New Year!

Ah! Yeah... Corner cabinets can be tricky. I've made a few custom furniture, but they were quite simple, just a bunch of 'rectangle' put together.

Yeah, it could be a never-ending issue. Like different handle, different doors, different borders. It'll, A make the model size extra big, or B make the library with too many models. (If you were to make every possibility option as a model. + also take more of your time to do this.)

And here is my kitchen, but with the round nose, I also changed the oven for the new models, refrigerator remain unchanged;


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I'm more comfortable writing in English, but I can also write in French.
 ,___,
(OvO)   Hoot
 /)_)
 "    "
[Jan 5, 2025, 9:20:58 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Keet
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Re: Kitchen 2 library update

The Kitchen 2 library is updated with new models:

New hoods 60cm and 80cm, each in a version with and without lights.
A hood cabinet with doors is added for both the 60cm and 80cm hoods.

The existing 60/80/100cm hoods now have a copy with lights. I left the versions without lights in the library because the models are significantly smaller in size.

(You might have to clear your browser cache if the old hoods image and 3Dview is displaying. The new image and the new 3Dview include the new hoods.)
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Dodecagon.nl
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[Jan 9, 2025, 7:01:48 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
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