Netherlands
Joined: Sep 26, 2009
Post Count: 4002
Status:
Offline
Re: Angeled beam? Or plane?
Dunkel,
Remember that exporting/importing a model in SH3D only allows rotation by 90 degrees. Nevertheless it's a start.
Another possibility might be to use a 3D design program like Art of Illusion or Misfit 3D . Both are open source, run under Windows, Linux and Mac, and are (more or less) easy to use. Blender is another possibility, more possibilities, but more complex. All programs can export to OBJ format.
You could design something in these programs, give it the desired rotation, or you could import a model and rotate it, and then export it. I'm busy translating and updating a tutorial for Art of Illusion, and am thinking about writing a starters tutorial for Misfit 3D.
Hans
----------------------------------------
Hans
Joined: Dec 28, 2009
Post Count: 8
Status:
Offline
Re: Angeled beam? Or plane?
Yes, importing allows only 90 degrees. However, if I first turn with 3D Home the beam in proper angel, then export, then import and turn 90 degrees, then I get it right :-)
Thanks for the program tips. They look very pro. Right now I'm happy with sweet home, it is the first 3D ever I have been able to create some 3D stuff :-)