Probably you want something like this: Unfortunately not now (not yet). It's still a lot of work and I don't have much motivation. If I'm still alive, probably next year.
Mulțumesc/Thanks. Exactly what I'm looking for. My workaround is to create 3 roofs (is section 3 triangles inside one big triangle, like bellow) with same angle and to hide what I don't need. It is ok but not perfect. So there is no way to get V5.0 beta? ./\........../\ /\/\....../....\ Thank you.
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Re: Generate roof plugin
Recently we received a new donation. Many thanks to the donors! GRT decided to reward these users with v.5.0.beta6. Their list is <here> . Well, knowing how difficult it is to work with and how unstable it is, it will probably feel more like a punishment. BTW We don't know yet if a final v.5.0 will ever be released. At least we know for how many users we waste time.
---------------------------------------- A computer program does what you tell it to do, not what you want it to do. Murphy's Law When all else fails, read the instructions. Murphy's Law If you don't like "AS IS", DIY. Dorin's law
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Re: Generate roof plugin
Some kind of a new version 4.6 . News: -simplified the UI and tried to make it look OK under macOS X -add axis on 3D -add pre-maded translation files for all languages available on SH3D -reorganize the plugin internals according to my new rules.
Also on Source Forge .
---------------------------------------- A computer program does what you tell it to do, not what you want it to do. Murphy's Law When all else fails, read the instructions. Murphy's Law If you don't like "AS IS", DIY. Dorin's law
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Re: Generate roof plugin
@byDMA You've right about the huge edges list. I've fixed (I hope). I've replaced the plugin so you and others will have to download it again.
---------------------------------------- A computer program does what you tell it to do, not what you want it to do. Murphy's Law When all else fails, read the instructions. Murphy's Law If you don't like "AS IS", DIY. Dorin's law
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Re: Generate roof plugin
Thank you Dorin! I know GridConstraints in Java are very tricky. It is much better, unfortunately still not correct (perfect). I show the screens in Flatlaf, but in Metal it's the same.
1. The window after maximizing comes back. Well done! 2. But both after maximizing and in the starting size, the splits are minimally too small. Edge List Frame shows the scrollbar at the bottom, so it's still a bit too narrow. It's ok with the slider, but there are languages where the words are very long, for example German ;-) That's why it could be slightly wider.
Couldn't the width be programmed relatively? 60% 3D View, 20% Edges, 20% Slider? If this is not possible or is too expensive, then maybe enough rising the insets?
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Re: Generate roof plugin
I show the screens in Flatlaf, but in Metal it's the same.
I know that. Only under nimbus and macOS (English) the texts looks better. A possible solution could be to detect the LaF (like I detect the OS) and instruct the plugin what specific settings to use for the current LaF.(icons, text etc.)
The Axis XYZ disappear in full screen.
I know that also. I've used the default axis provided by SH3D ModelPreview. This wasn't programed for full screen. A possible solution could be to make my own axis with labels. I will see. Anyway I remain open to suggestions and pieces of code.
---------------------------------------- A computer program does what you tell it to do, not what you want it to do. Murphy's Law When all else fails, read the instructions. Murphy's Law If you don't like "AS IS", DIY. Dorin's law
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Re: Generate roof plugin
Thanks for the availability to help. Take care about the compatibility with other common users.
---------------------------------------- A computer program does what you tell it to do, not what you want it to do. Murphy's Law When all else fails, read the instructions. Murphy's Law If you don't like "AS IS", DIY. Dorin's law