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treehousenorris2
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Re: Sweet Home 3D 6.5

Notarization, great! How do you install zulu for ARM on an intel development machine?
[Mar 16, 2021, 7:08:14 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Puybaret
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Re: Sweet Home 3D 6.5

@Parnell If you want some help, please answer to the questions I asked you sad

@treehousenorris2 You can't run Zulu for ARM on an Intel Mac but nothing prevents you to download an archive to get its executable files, then build a universal Java application on an Intel Mac (see macosxBundle target in Sweet Home 3D Ant build)
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Emmanuel Puybaret, Sweet Home 3D creator
[Mar 16, 2021, 8:39:24 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
enkonyito
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Re: Sweet Home 3D 6.5

<technical answer>
Most of the properties that could be only retrieved from an instance of HomePieceOfFurniture or a subclass can now be modified too with their new setters (setModel, setPlanIcon, setInformation...). Of course, I also added some listeners in the plan and 3D view components to update them when a call to these methods is done, but there's no user interface to call them yet, even if I checked they correctly work. Some of these methods were added for modifications I had to make to EvidenceMarkerGenerator plug-in.
The easiest way to test them is probably with the JavaScript console in a browser running with a SweetHome3DJS example. For example, the following JavaScript instruction will replace the model of the piece selected in the plan by the model of the piece selected in the furniture catalog:
application.getHomes()[0].getSelectedItems()[0].setModel(
application.getHomeController(application.getHomes()[0]).
getFurnitureCatalogController().getSelectedFurniture()[0].getModel());
</technical answer>

If I understand correctly, these new setters currently only allow permutations as in your example or the Paste style function.
For light sources, have you also planned to add setters to modify the color for example?
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EnkoNyito
[Mar 17, 2021, 2:43:41 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Puybaret
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Re: Sweet Home 3D 6.5

For light sources, have you also planned to add setters to modify the color for example?
No, even if it's not declared as final, the LightSource class like a few other model classes (BackgroundImage, HomePrint, Baseboard, HomeMaterial, HomeTexture, Sash, TextStyle...) are immutable.
If you want to change the color of a light source, create a new LightSource instance and call setLightSources on a HomeLight instance.
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Emmanuel Puybaret, Sweet Home 3D creator
[Mar 17, 2021, 2:01:57 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
enkonyito
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Re: Sweet Home 3D 6.5

@Puybaret

Thanks for the clarification, I will adapt my utilities to suit rather than copying the properties one by one.
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EnkoNyito
[Mar 17, 2021, 4:15:05 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
creativejuice
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Re: Sweet Home 3D 6.5

Hi! I discovered this program yesterday, downloaded for my Mac Big Sur 11.2.1 and successfully designed several layouts. I saved them and today, when I open the app, it just glitches and freezes with a blank light blue screen. It shows my files as "recovered" in the window tab but I can't see my designs. I already uninstalled and reinstalled the program. I'm not tech saavy. What else can I do? I really need my files printed ASAP. Thank you!
[Mar 18, 2021, 5:45:41 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Puybaret
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Re: Sweet Home 3D 6.5

What happens when you try to save the recovered files?

By the way, please no "ASAP" angry
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Emmanuel Puybaret, Sweet Home 3D creator
[Mar 22, 2021, 10:39:01 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
phen
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Re: Sweet Home 3D 6.5

Export to .swg is not working in version 6.5.
Has anyone encountered this problem?
[Mar 23, 2021, 10:30:36 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Puybaret
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Re: Sweet Home 3D 6.5

I tried to export to SVG again and didn't encounter any issue.
Maybe your home is quite large, or you used a very large icon size in preferences, in which case you should try with a smaller size.
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Emmanuel Puybaret, Sweet Home 3D creator
[Mar 24, 2021, 4:39:44 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
phen
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Re: Sweet Home 3D 6.5

I tried exporting to .sVg on two different computers. The file .sVg becomes very small in size. In version 6.3 there were no such problems.

Only the launch Sweet Home with "Java Web Start" helped me to get normall file .svg
[Mar 25, 2021, 10:47:29 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
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