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Posts: 4020   Pages: 201   [ Previous Page | 167 168 169 170 171 172 173 174 175 176 | Next Page ]
Post Forum Post Date
Re: Copy background image between levels?
There may be a workaround. STEP 1 - Import your background picture. - When you have to adjust ...
Features use and tips Dec 29, 2012, 12:35:57 PM
by hansmex
Re: Starting a non square plan
SH3D isn't designed to easily allow that kind of drawing. However, it is possible to do so. ...
Features use and tips Jan 2, 2013, 3:00:55 AM
by hansmex
Re: No square wall
Aad, - Double-click your wall - Change the value [i]Height at start[/i] - Change the value ...
Features use and tips Jan 5, 2013, 11:34:32 AM
by hansmex
Re: .JPEG not supported?
The screen shown in the first message of this thread, is [b]for importing 3D models[/b], and NOT ...
Features use and tips Jan 11, 2013, 12:58:32 AM
by hansmex
Re: .JPEG not supported?
Importing new textures works the same for walls, floors and furniture models. Hans
Features use and tips Jan 11, 2013, 10:34:02 AM
by hansmex
Re: window with half circle
...
Features use and tips Jan 19, 2013, 11:31:03 PM
by hansmex
Re: View from 2D plan?
Select [color=blue]Preferences --> Top view[/color]. Hans
Features use and tips Jan 19, 2013, 11:32:55 PM
by hansmex
Re: Can i do final render with the transparent walls from "modify 3D view" included?
Trevor, If you want (a) transparent wall(s), you could apply a transparent texture to both sides ...
Features use and tips Feb 12, 2013, 12:31:02 PM
by hansmex
Re: Triangle (upside-down)
Rock, On [url=http://www.sweethome3d.com/importModels.jsp]this page[/url] there is a ...
Features use and tips Feb 23, 2013, 5:58:12 PM
by hansmex
Re: Light doubt
Guilherme, There still are a few issues with light. 1 - Light cannot be exported or imported. ...
Features use and tips Feb 28, 2013, 4:40:53 PM
by hansmex
Re: Sweet Home 3D 4.0
Joshua, You can try Version 4 beta 19 if you follow ...
Features use and tips Mar 3, 2013, 3:53:59 PM
by hansmex
Re: text on walls
Make an image of your text. Import the image as a texture... ... and apply it to a thin box. ...
Features use and tips Mar 9, 2013, 1:55:18 PM
by hansmex
Re: Create hole in a wall
1 - Import [url=http://www.sweethome3d.com/models/contributions/arch.zip]this model[/url] "as ...
Features use and tips Mar 10, 2013, 3:25:53 PM
by hansmex
Re: text on walls
1 - Use a graphics program like the [url=http://www.gimp.org]Gimp[/url] or 2 - Use a text ...
Features use and tips Mar 11, 2013, 10:12:16 AM
by hansmex
Re: Walls from prefabricated modules
You can easily build these pieces using SH3D. Use [color=blue]Export as OBJ[/color], then ...
Features use and tips Mar 14, 2013, 7:34:22 PM
by hansmex
Re: Walls from prefabricated modules
If you use imported models, they behave as "furniture". So, they make look like a wall, ...
Features use and tips Mar 14, 2013, 9:43:44 PM
by hansmex
Re: 3d Casa dolce Casa...Sweet Home 3d in Italiano
Paolo, The plug-in tutorial explains in section B: [i]B - How to install a plug-in 1 - ...
Features use and tips Mar 16, 2013, 11:24:40 AM
by hansmex
Re: sloping floors (and roofs...)
Austin, If you look [url=http://www.sweethome3d.com/documentation.jsp]here[/url], you will find ...
Features use and tips Mar 16, 2013, 10:50:24 PM
by hansmex
Re: text on walls
Maybe [url=http://www.sweethome3d.com/support/forum/viewthread_thread,1970]this[/url] will help? ...
Features use and tips Mar 17, 2013, 11:46:43 AM
by hansmex
Re: Knee walls
Please, read the roof tutorial on the ...
Features use and tips Mar 26, 2013, 1:22:07 PM
by hansmex
Posts: 4020   Pages: 201   [ Previous Page | 167 168 169 170 171 172 173 174 175 176 | Next Page ]

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