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Posts: 4020   Pages: 201   [ Previous Page | 97 98 99 100 101 102 103 104 105 106 | Next Page ]
Post Forum Post Date
Re: Round walls aren't round?
Emmanuel, Now, why should I hate you for helping me? I can manage a spreadsheet, so I could ...
3D problems Jan 25, 2011, 4:03:26 PM
by hansmex
Re: Round walls aren't round?
Emmanuel, After solving "The Riddle of the Round Walls and the Climbing Spiral", I was ...
3D problems Jan 26, 2011, 1:15:14 AM
by hansmex
Re: Round walls aren't round?
Emmanuel, Thanks for your explanation. When I [i]Save & Compress[/i], the ...
3D problems Jan 26, 2011, 1:57:53 AM
by hansmex
Re: Round walls aren't round?
Emmanuel, I'm not sure that I understand your message. Does it mean that new walls will ...
3D problems Jan 26, 2011, 10:21:33 AM
by hansmex
Re: Ceiling Texture distorted
Frank, You diagnosed your problem correctly: ceilings get distorted when over walls with ...
3D problems Feb 1, 2011, 12:48:20 AM
by hansmex
Re: Ceiling Texture distorted
Or maybe you would like to use ...
3D problems Feb 1, 2011, 12:56:06 AM
by hansmex
Re: Ceiling Texture distorted
Frank, Check the elevation of the box.... When inserting an object, SH3D checks if there are ...
3D problems Feb 2, 2011, 5:24:44 PM
by hansmex
Re: strange walls across my room
Kriz, It's not a wall, but a stray part of a ceiling. When your walls aren't the same ...
3D problems Feb 7, 2011, 10:22:40 PM
by hansmex
Re: Is there any way we can turn on the anti aliasing features?
Tanvir, Try this: - click [color=blue]Plan --> Export to SVG format[/color] - open that ...
3D problems Feb 8, 2011, 8:18:26 AM
by hansmex
Re: Is there any way we can turn on the anti aliasing features?
Tanvir, Can you [url=mailto:[email protected]]email me[/url] your design, so that I can see ...
3D problems Feb 8, 2011, 9:33:08 AM
by hansmex
Re: Is there any way we can turn on the anti aliasing features?
Tanvir, Your models give crisp and sharp objects in the 3D preview. When I render an image in ...
3D problems Feb 8, 2011, 11:12:53 AM
by hansmex
Re: Is there any way we can turn on the anti aliasing features?
Tanvir, pre·view    [font=courier new]/ˈpriˌvyu/ [pree-vyoo[/font] ] [b]–noun[/b] 1. an ...
3D problems Feb 8, 2011, 2:09:04 PM
by hansmex
Re: Solar modules on roof
Stuart, This is a well-known problem, caused by the SunFlow render engine. Every surface has two ...
3D problems Feb 14, 2011, 10:13:37 PM
by hansmex
Re: Big project has many problems
Sebastien, When you inspect the texture directory of your model, you will see that the image is ...
3D problems Mar 26, 2011, 12:34:21 PM
by hansmex
Re: Objects turn into black in HQ render
Lau, My guess is that it depends on what you were doing while in a hurry... Things go wrong for ...
3D problems Apr 10, 2011, 6:41:43 PM
by hansmex
Re: Objects turn into black in HQ render
Read [url=http://www.sweethome3d.com/support/forum/viewthread_thread,1886]this post[/url] , please.
3D problems Apr 10, 2011, 10:18:55 PM
by hansmex
Re: Objects turn into black in HQ render
Laura, On my computer, your file renders correctly in every quality setting. When choosing the ...
3D problems Apr 10, 2011, 10:30:25 PM
by hansmex
Re: Objects turn into black in HQ render
Laura, I had another, more detailed look at your design, and there's a few remarks I would ...
3D problems Apr 11, 2011, 2:19:57 AM
by hansmex
Re: Objects turn into black in HQ render
Laura, If you're in a hurry, try this trick to elevate the floors of some of the rooms: - ...
3D problems Apr 11, 2011, 5:53:34 AM
by hansmex
Re: Objects turn into black in HQ render
Laura, macfrog, Macfrog, you're right, that isn't possible once the texture is included. ...
3D problems Apr 12, 2011, 10:23:07 PM
by hansmex
Posts: 4020   Pages: 201   [ Previous Page | 97 98 99 100 101 102 103 104 105 106 | Next Page ]

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